This is a C library for handling bitmaps. It includes functions for initializing a BitmapSet, setting and unsetting bits, retrieving the value of a bit, and printing the binary value of a BitmapSet.
Include the bitmap.h header file in your project.
#include "bitmap.h"
Before using the bitmap, you need to initialize it by calling initializeBitmapSet()
function.
BitmapSet bitmapSet;
initializeBitmapSet(&bitmapSet);
- Use
setValue()
to set a bit in the bitmap. - Use
getValue()
to retrieve the value of a bit in the bitmap. - Use
getSize()
to retrieve the number of set bits in the bitmap. - Use
unsetValue()
to unset a bit in the bitmap. - Use
printBitMap()
to print the binary value of the bitmap.
Here is an example of how to use the Bitmap Library:
#include "bitmap.h"
#include <stdio.h>
int main() {
BitmapSet bitmapSet;
initializeBitmapSet(&bitmapSet);
setValue(&bitmapSet, 1);
setValue(&bitmapSet, 3);
setValue(&bitmapSet, 5);
setValue(&bitmapSet, 7);
printf("Value at index 5: %u\n", getValue(&bitmapSet, 5));
printf("Number of set bits: %u\n", getSize(&bitmapSet));
unsetValue(&bitmapSet, 3);
printf("Value at index 3: %u\n", getValue(&bitmapSet, 3));
printf("Number of set bits: %u\n", getSize(&bitmapSet));
printf("Binary value: ");
printBitMap(&bitmapSet);
return 0;
}