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Fix HUD in ability menu
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PerezEnric committed May 19, 2019
1 parent 7edf51a commit 58a36e6
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Showing 2 changed files with 3 additions and 1 deletion.
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@
<ProjectGuid>{CA36A83C-2BCF-4BEB-9B41-CD0B834374B8}</ProjectGuid>
<RootNamespace>programacio_2</RootNamespace>
<ProjectName>Final Fantasy Mystery World</ProjectName>
<WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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2 changes: 2 additions & 0 deletions Final_Fantasy_Mystery_World/m1MenuManager.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -979,6 +979,8 @@ void m1MenuManager::CreateHelpAbilityMenu(AbilityType type)
u1GUI* image = nullptr;
u1GUI* text1 = nullptr;
u1GUI* text2 = nullptr;

EnableHUD(false);

switch (type)
{
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