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binding/c: add stream synchronize in pt2p2 and coll
If a stream communicator is backed with a gpu stream and we call regular pt2pt and collective functions instead of the enqueue functions, we should run streamsynchronize to ensure the buffer is cleared for the pt2pt and coll operations. There is no need to stream synchronize for completion functions, i.e. Test and Wait, since the buffer safety is asserted by the nonblocking semantics and offloading calls issued after the completion function are safe to use the buffer. Amend: add rma operatons too. Following the same reason, we don't need stream synchronize for Win_fence, Win_lock, etc. The RMA synchronize calls are essentially the host-side counterpart to stream synchronize.
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