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Block Pattern
Block Patterns are basic blocks, they just consist out of the name of the block or its numeric ID
Examples:
stone
4
red_wool
stone:1
The keyword "hand" represents the block you hold in your hand (or air for items/nothing) and can be used like normal blocks
To add extra data you can also specify full or partial blockstates from bedrock or java edition:
leaves[persistent_bit=false]
or oak_leaves[persistence=fase]
- Set dacaying leaves
sea_pickle[pickles=4]
- Place 4 sea pickles per block
bamboo[age=1,leaves=large]
- Place thick bamboo blocks with leaves on it
To obtain a blockstate you can use the block info stick (//blockinfo)
Additionally to normal blocks, tags are supported. These always represent related blocks (e.g. wool
for all different wool colors).
When using block tags as a mask (e.g. //replace command), all related blocks are affected. If it is used with a setting command, a random state is selected for every block.
Block tags should always be prefixed with a #
(blocks with these names take priority).
Examples:
//set #wool
- set random wool blocks
//replace #ores stone
- replace all types of ores
List of all supported block tags:
acacia_logs
all_signs
amethyst
ancient_city_replaceable
animals_spawnable_on
anvil
axolotls_spawnable_on
azalea_grows_on
azalea_root_replaceable
bamboo_plantable_on
banners
base_stone_nether
base_stone_overworld
beacon_base_blocks
beds
bee_growables
beehives
big_dripleaf_placeable
birch_logs
buttons
campfires
candle_cakes
candles
cauldrons
cave_vines
chests
climbable
coal_ores
completes_find_tree_tutorial
concrete
concrete_powder
containers
convertable_to_mud
copper_ores
coral_blocks
coral_plants
corals
crimson_stems
crops
crystal_sound_blocks
dampens_vibrations
dark_oak_logs
dead_bush_may_place_on
deepslate_ore_replaceables
diamond_ores
dirt
doors
dragon_immune
dragon_transparent
dripstone_replaceable_blocks
emerald_ores
enderman_holdable
fall_damage_resetting
features_cannot_replace
fence_gates
fences
fire
flower_pots
flowers
foxes_spawnable_on
frog_prefer_jump_to
froglight
frogs_spawnable_on
furnaces
geode_invalid_blocks
glass
glass_blocks
glass_panes
glazed_terracotta
goats_spawnable_on
gold_ores
guarded_by_piglins
hoglin_repellents
ice
impermeable
infested
infiniburn_end
infiniburn_nether
infiniburn_overworld
inside_step_sound_blocks
invalid_spawn_inside
iron_ores
jungle_logs
lanterns
lapis_ores
lava
lava_pool_stone_cannot_replace
leaves
light_source
logs
logs_that_burn
lush_ground_replaceable
mangrove_logs
mangrove_logs_can_grow_through
mangrove_roots_can_grow_through
mineable/axe
mineable/hoe
mineable/pickaxe
mineable/shovel
mooshrooms_spawnable_on
moss_replaceable
mushroom_grow_block
needs_diamond_tool
needs_iron_tool
needs_stone_tool
nether_carver_replaceables
nether_ores
nylium
oak_logs
occludes_vibration_signals
ores
overworld_carver_replaceables
overworld_natural_logs
parrots_spawnable_on
piglin_repellents
planks
polar_bears_spawnable_on_alternate
portals
pressure_plates
prevent_mob_spawning_inside
rabbits_spawnable_on
rails
redstone_ores
replaceable_plants
sand
saplings
sculk_replaceable
sculk_replaceable_world_gen
shulker_boxes
signs
slabs
small_dripleaf_placeable
small_flowers
smelts_to_glass
snaps_goat_horn
snow
snow_layer_can_survive_on
snow_layer_cannot_survive_on
soul_fire_base_blocks
soul_speed_blocks
spruce_logs
stairs
standing_signs
stone_bricks
stone_ore_replaceables
stone_pressure_plates
strider_warm_blocks
tall_flowers
terracotta
torches
trapdoors
underwater_bonemeals
unstable_bottom_center
valid_spawn
wall_corals
wall_post_override
wall_signs
walls
warped_stems
wart_blocks
water
wither_immune
wither_summon_base_blocks
wolves_spawnable_on
wooden_buttons
wooden_doors
wooden_fences
wooden_pressure_plates
wooden_slabs
wooden_stairs
wooden_trapdoors
wool
wool_carpets