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This repository has been archived by the owner on Oct 4, 2023. It is now read-only.

physycom/vehicle_dynamics_Blender

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© Physics of Complex Systems Laboratory - Physics and Astronomy Department - University of Bologna

Vehicle Dynamics Blender

Reconstruct vehicle dynamics from sensors data by animating an object on Blender.

Current version use accellerometer, gyroscope and GNSS module.

The sensors data must be in this format (FullInertial).

Install

  1. Download latest .zip release from here
  2. Install .zip as a blender common add-on as explained also here. During the add-on activation / deactivation dependencies are installed/uninstalled so you could have to wait a while.

Usage

Once the add-on is istalled a new panel will be present in the lower section of Tools.

Animate object creates animation data for the active object.

Contributing

  1. Clone the repository
    git clone https://github.com/physycom/vehicle_dynamics_Blender
    
  2. Once you made some changes you can create the add-on zip:
    python3 deploy.py
    

There may be calls to some datasets that aren't provided because of privacy reason.

For additional documentation see my bachelor thesis on this project

Semantic of version number:

  • patch for cosmetic or bugfixes enhancements
  • minor relase for performance or small features
  • major realese for big features

License

This project is licensed under the terms of the GNU Affero General Public License v3.