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bump version to 1b11, update bme_scripts, update readme
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p0358 committed May 30, 2024
1 parent 4a8d3ec commit 011c41d
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4 changes: 4 additions & 0 deletions README.md
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Expand Up @@ -53,6 +53,10 @@ Installers are built with Inno Setup using scripts from installer/ folder and th
* for switch-sides-based gamemodes, show in HUD whether you're playing first or second half
* allow replacing VPK files without making patched VPK files, by putting your modded files into `r1_mod` directory under your game installation dir
* use concommand `fs_replacements_cache_refresh` to refresh the file list without restarting the game
* allow auto-saving of game scoreboards to JSON files after the match was concluded
* use cvar `bme_cl_save_scoreboards 1` to enable the feature
* the files will be saved into `<game dir>/bme/saved_scoreboards` directory, with name in format like `2024-05-28_11_40_04-private_match-ctf-mp_relic-5v5.json` (time is UTC)
* you can enable automatic remote uploading of said files by `bme_cl_save_scoreboards_upload_url <URL>` to upload them to your custom endpoint via HTTP POST

### Known bugs

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2 changes: 1 addition & 1 deletion bme_version.txt
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@@ -1 +1 @@
1b10
1b11
1 change: 1 addition & 0 deletions premake/premake5.lua
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Expand Up @@ -114,6 +114,7 @@ libdirs {"%{wks.location}/bin/%{cfg.platform}-%{cfg.buildcfg}"}

solutionitems {
"./README.md",
"./bme_version.txt",
"./.gitignore",
"./.github/workflows/build.yaml",
"./.github/dependabot.yaml",
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