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    • A 2d game engine written in C
      C
      MIT License
      77000Updated Nov 26, 2024Nov 26, 2024
    • fontstash

      Public
      Light-weight online font texture atlas builder
      Objective-C
      zlib License
      881301Updated Aug 16, 2024Aug 16, 2024
    • A minimal example of rendering an immersive spatial experience with Metal, ARKit, and visionOS Compositing Services
      Objective-C++
      The Unlicense
      2020400Updated Jun 30, 2024Jun 30, 2024
    • A demonstration of RealityKit's LowLevelMesh API
      Swift
      The Unlicense
      67501Updated Jun 11, 2024Jun 11, 2024
    • rive-ios

      Public
      iOS runtime for Rive
      Objective-C++
      MIT License
      60100Updated Feb 8, 2024Feb 8, 2024
    • A collection of source code for computing in the fields of mathematics, geometry, graphics, image analysis and physics.
      C++
      Boost Software License 1.0
      216000Updated Jan 5, 2024Jan 5, 2024
    • Swift
      MIT License
      11300Updated Aug 23, 2023Aug 23, 2023
    • A demonstration of picking (hit-testing) in a 3D scene rendered with Metal
      Swift
      MIT License
      156100Updated Aug 14, 2023Aug 14, 2023
    • A demonstration of 2D animated instanced drawing in Metal
      Swift
      MIT License
      21700Updated Aug 1, 2023Aug 1, 2023
    • A live-coding environment for Metal fragment shaders intended to accompany The Book of Shaders
      Swift
      MIT License
      17900Updated Jun 16, 2023Jun 16, 2023
    • "Learn Metal with C++" samples, ported to iOS
      C++
      Apache License 2.0
      1215130Updated May 16, 2023May 16, 2023
    • A simple demonstration of Metal 3.0 mesh shaders
      Objective-C
      34500Updated Mar 31, 2023Mar 31, 2023
    • Alternate lighting models using custom SCNProgram for SceneKit
      Objective-C
      11600Updated Jan 25, 2023Jan 25, 2023
    • Swift
      1900Updated Jan 21, 2023Jan 21, 2023
    • MaterialX

      Public
      MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
      C++
      Apache License 2.0
      357100Updated Dec 6, 2022Dec 6, 2022
    • The sample code accompanying the Thirty Days of Metal article series on Medium
      Swift
      MIT License
      1312850Updated Nov 21, 2022Nov 21, 2022
    • A Metal re-implementation of GLKit's GLKBaseEffect
      Swift
      MIT License
      01900Updated May 23, 2022May 23, 2022
    • Mesh transforms for UIView
      Objective-C
      MIT License
      126400Updated May 21, 2022May 21, 2022
    • o3de

      Public
      Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
      C++
      Other
      2.2k000Updated Mar 23, 2022Mar 23, 2022
    • A basic fly camera controller demo with Metal in Swift
      Swift
      MIT License
      11000Updated Dec 26, 2020Dec 26, 2020
    • Swift
      MIT License
      1910Updated Nov 1, 2020Nov 1, 2020
    • A demonstration of cubic Bezier patch evaluation with Metal tessellation shaders
      Swift
      MIT License
      11100Updated Oct 15, 2020Oct 15, 2020
    • A demonstration of ARKit scene reconstruction with the new iPad Pro with LiDAR sensor
      Swift
      MIT License
      87010Updated Sep 14, 2020Sep 14, 2020
    • Objective-C
      MIT License
      5725218Updated Jun 13, 2020Jun 13, 2020
    • A demonstration of using the ModelIO material system to render with MetalKit
      Swift
      MIT License
      44911Updated Apr 5, 2020Apr 5, 2020
    • AntsMetal

      Public
      Swift
      2000Updated Oct 13, 2019Oct 13, 2019
    • Swift
      MIT License
      1814200Updated Nov 12, 2018Nov 12, 2018
    • C
      MIT License
      75400Updated Sep 17, 2018Sep 17, 2018