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- Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
InputSystem
Publicmono
Publiccom.unity.cinemachine
Publicunity-ads-android
Publicunity-ads-ios
Public- A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.
com.unity.probuilder
PublicUnityCsReference
PublicUnity-Robotics-Hub
PublicCentral repository for tools, tutorials, resources, and documentation for robotics simulation in Unity.runtime
Publicpixyz-sdk-samples
PublicThis repository contains samples for the pixyz SDKSyntheticHomes
PublicThis repository will house builds of Unity's synthetic home generator.arfoundation-samples
Publicusd-unity-sdk
Publiccom.unity.mobile.logcat
Publiccom.unity.demoteam.hair
Publicmultiplay-examples
PublicExamples for using Unity Multiplay: https://unity.com/products/multiplayopentelemetry-cpp
Publiccecil
Publiccom.unity.perception
PublicPerception toolkit for sim2real training and validation in UnityUnityLiveCapture
PublicUnity Live Capture package and companion apps (Face Capture and Virtual Camera).