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    • Open Source Fork of Tilt Brush
      C#
      Apache License 2.0
      1791470Updated Oct 3, 2024Oct 3, 2024
    • A polyhedral mesh generation library for Unity based on the halfedge data structure
      C#
      MIT License
      23600Updated Jul 26, 2024Jul 26, 2024
    • The open-source Roblox & UEFN alternative giving you freedom to own what you create. An all-in-one, real-time, collaborative game development platform built on Godot.
      GDScript
      Other
      111100Updated Mar 30, 2024Mar 30, 2024
    • Polyhydra

      Public
      A creative geometry app built in Unity
      C#
      106710Updated Dec 15, 2023Dec 15, 2023
    • Text-VFX

      Public
      Vector line text rendering using the Unity Visual Effect Graph
      C#
      MIT License
      42100Updated Oct 17, 2023Oct 17, 2023
    • C#
      MIT License
      1100Updated Oct 9, 2023Oct 9, 2023
    • A fork of the MoonSharp Lua interpreter focused on improving performance under Unity.
      C#
      Other
      216000Updated Sep 19, 2023Sep 19, 2023
    • genesis

      Public
      C#
      MIT License
      25100Updated May 29, 2023May 29, 2023
    • C#
      MIT License
      0410Updated Jan 11, 2023Jan 11, 2023
    • We present the first open-source VR NERF Unity package that brings high resolution, low-latency, 6-DOF NERF rendering to VR. This work is based on Nvidia's ground breaking instant-ngp technique.
      C
      Other
      25200Updated Nov 9, 2022Nov 9, 2022
    • Scripts and assets that help you use Tilt Brush data in your creative projects.
      C#
      Apache License 2.0
      164100Updated Sep 30, 2022Sep 30, 2022
    • GMesh

      Public
      Mesh data for geometry editing, Unity Job System enabled. Similar to Blender's BMesh and BMeshUnity. Made to support "Mesh Graph", a node-based procedural geometry generator for Unity.
      C#
      MIT License
      3000Updated Sep 2, 2022Sep 2, 2022
    • C#
      MIT License
      24000Updated Sep 1, 2022Sep 1, 2022
    • Experimenting with neural radiance fields for VR/AR applications.
      C++
      MIT License
      1000Updated Jun 15, 2022Jun 15, 2022
    • Creative geometry for Unity
      C#
      MIT License
      62700Updated Apr 23, 2022Apr 23, 2022
    • vrtist

      Public
      Virtual Reality tool for storytelling
      C#
      Other
      19100Updated Apr 15, 2022Apr 15, 2022
    • Website files for https://openbrush.app. PRs welcome!
      HTML
      3000Updated Apr 3, 2022Apr 3, 2022
    • Node-based tool for procedurally generating geometry in Unity inspired by Blender Geometry Nodes
      C#
      MIT License
      7300Updated Jan 25, 2022Jan 25, 2022
    • Create complex paths from modular components and use them to generate particle system patterns
      C#
      MIT License
      3900Updated Aug 23, 2021Aug 23, 2021
    • Sceelix

      Public
      A procedural generation software for automating 2D/3D content creation.
      C#
      Other
      12300Updated Jun 6, 2021Jun 6, 2021
    • Smrvfx

      Public
      An example that shows how to pass data from a skinned mesh renderer to a visual effect graph.
      C#
      The Unlicense
      155100Updated Feb 19, 2021Feb 19, 2021
    • Custom Unity Visual Effects Graph block which accepts shader snippets defining position
      C#
      MIT License
      84500Updated Dec 6, 2020Dec 6, 2020
    • L-Systems

      Public
      L-Systems tutorial
      C#
      6200Updated Nov 26, 2020Nov 26, 2020
    • A webapp for splitting/joining photos from Cardboard Camera to/from a stereo pair and audio file. Clone of https://bitbucket.org/pansapiens/cardboardcam/src/master/
      Python
      Other
      0000Updated Sep 16, 2020Sep 16, 2020
    • A web framework for building multi-user virtual reality experiences.
      JavaScript
      MIT License
      295000Updated Sep 10, 2020Sep 10, 2020
    • Simple example of making audio reactive polyhedra using Polyhydra and Lasp
      ShaderLab
      MIT License
      0200Updated Sep 3, 2020Sep 3, 2020
    • PolyGraph

      Public
      C#
      Other
      129100Updated Aug 9, 2020Aug 9, 2020
    • Ray Marching Sandbox
      C#
      38200Updated May 4, 2020May 4, 2020
    • C#
      97000Updated Apr 1, 2020Apr 1, 2020
    • Pcx-Blend

      Public
      Point cloud importer & renderer for Unity (modified to show how to blend two point clouds using the VFX Graph)
      C++
      MIT License
      197200Updated Mar 5, 2020Mar 5, 2020