A dynamic dashboard for OpenRCT2 scenarios including all the statistics.
Tip
This plugin is under rapid development. Check for updates regularly for the latest features, bug fixes and performance optimisations.
Note
Some features of this page are only supported by GitHub. If you're not on GitHub, you can go here for a better experience.
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Download the latest release here.
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Drag
dynamicdashboard.js
into the plugin folder of OpenRCT2. -
Enjoy the stats!
Shortcut Key: Press SHIFT+D
to open dynamic dashboard. Customisable in OpenRCT2 game options.
With each click of the button, dynamic dashboard iterates through the following modes.
Mode | Description |
---|---|
All statistics will update automatically, or Sync Now at any time. | |
Statistics that are obtained by reading map values (e.g. entity count, guest stats, park ratings) will be paused. Statistics based on detecting game events (e.g. player action, guest generation, ride crashes) will continue to update. Manually update by pressing Sync Now. | |
All statistics will cease to update. |
Use this button to update statistics manually. Disabled when Update Mode is set to Paused
.
Toggles progress bar / exact value display for applicable statistics.
Tip
If your progress bar looks weird, try changing your render mode to OpenGL in the options menu.
Seen when Update Mode is set to Running
. Statistics are updated when all lights turn green (at least it is intended to do so).
Seen when Update Mode is set to Manual
. All lights flash yellow when Sync Now is pressed.
Seen when Update Mode is set to Paused
.
Since v1.0.0-pre.8
, the plugin has been updated to include advanced options. Advanced options can be accessed via the toolbox menu or the dashboard itself.
Since v1.0.0-pre.8
, you can customise the colours of the dashboard to your liking.
We're excited to have you here and appreciate your interest in contributing to our OpenRCT2 plugin project!
Feel free to open an Issue! We will address the problem as soon as possible.
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Install latest version of Node and make sure to include NPM in the installation options.
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Clone the project to a location of your choice on your PC.
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Open command prompt, use
cd
to change your current directory to the root folder of this project and runnpm install
. -
Copy the
openrct2.d.ts
TypeScript API declaration file tolib
folder. -
Run
npm run build
(release build) ornpm run build:dev
(develop build) to build the project.-
For the release build, the default output folder is
(project directory)/dist
. -
For the develop build, the project tries to put the plugin into your game's plugin directory.
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Special thanks to OpenRCT2, the OpenRCT2 Community, Basssiiie's wonderful typescript plugin template and OpenRCT2-FlexUI! This wouldn't be possible without them.
🌟 Support us by starring the repo and spreading the word!