A tutorial series on the ways you can build modular game worlds using tilemaps in Phaser 3. It has been updated as of 8/13/21 to use the latest version of Phaser v3.55.2 (and other libraries).
- Post #1 Static Maps: link
- Post #2 Dynamic Platformer: link
- Post #3 Procedural Dungeon: link
- Post #4 Meet Matter: link
- Post #5 Matter Physics Platformer: link
Looking to run the examples locally? Clone or download the repository. Make sure you have node installed. Open a terminal in the repository folder and run:
npm install
This will install the needed dependencies. Then you can run:
npm run serve
This will open up a browser with the examples served up.
See licenses.md for the licenses & attributions for the various components of this repository - the game assets, the code examples and the blog posts themselves.