Merge branch 'master' into feature/net8 #63
Annotations
10 warnings
build
Starting with .NET 8, setting <UseMaui>true</UseMaui> does not automatically include NuGet package references in your project. Update your project by including this item: <PackageReference Include="Microsoft.Maui.Controls" Version="8.0.3" />. You can skip this warning by setting <SkipValidateMauiImplicitPackageReferences>true</SkipValidateMauiImplicitPackageReferences> in your project file.
|
build
Starting with .NET 8, setting <UseMaui>true</UseMaui> does not automatically include NuGet package references in your project. Update your project by including this item: <PackageReference Include="Microsoft.AspNetCore.Components.WebView.Maui" Version="8.0.3" />. You can skip this warning by setting <SkipValidateMauiImplicitPackageReferences>true</SkipValidateMauiImplicitPackageReferences> in your project file.
|
build
Starting with .NET 8, setting <UseMaui>true</UseMaui> does not automatically include NuGet package references in your project. Update your project by including this item: <PackageReference Include="Microsoft.Maui.Controls" Version="8.0.3" />. You can skip this warning by setting <SkipValidateMauiImplicitPackageReferences>true</SkipValidateMauiImplicitPackageReferences> in your project file.
|
build
Starting with .NET 8, setting <UseMaui>true</UseMaui> does not automatically include NuGet package references in your project. Update your project by including this item: <PackageReference Include="Microsoft.AspNetCore.Components.WebView.Maui" Version="8.0.3" />. You can skip this warning by setting <SkipValidateMauiImplicitPackageReferences>true</SkipValidateMauiImplicitPackageReferences> in your project file.
|
build:
HueLightDJ.Effects/Layers/Utils/ChristmasFadeEffect.cs#L44
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
build:
HueLightDJ.Effects/Layers/Tentacles/Tentacle3RandomFlashEffect.cs#L33
Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call.
|
build:
HueLightDJ.Effects/Layers/Party/SkippingEffect.cs#L40
Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call.
|
build:
HueLightDJ.Effects/Layers/Tentacles/Tentacle2RandomFlashEffect.cs#L33
Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call.
|
build:
HueLightDJ.Effects/Layers/Party/RandomBottomTopEffect.cs#L37
Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call.
|
build:
HueLightDJ.Effects/Layers/Rotating/ColorloopWheelEffect.cs#L32
Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call.
|