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Simple memory game written in Swift 4 using VIPER Architecture.

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Viper Memory Game

Simple memory game written in Swift 4.2 using VIPER Architecture.

Swift Version Build Status License Platform PRs Welcome

The Memory Game is a deck of cards where the user needs to find matches. The project’s aim is to show best practices of VIPER architecture in iOS using swift 4. Additionally, the game serves as an example of code with robust Unit Test coverage.

Features

  • VIPER Architecture
  • 97% code coverage with Unit Tests
  • Travis and Fastlane scripts for Continues Integration
  • Best practices

Requirements

  • iOS 10.0+
  • Xcode 10.0+

VIPER

VIPER is an implementation of Clean Architecture to iOS apps. The word VIPER is a backronym for View, Interactor, Presenter, Entity, and Routing. Clean Architecture divides an app’s logical structure into distinct layers of responsibility. This makes it easier to isolate dependencies (e.g. content of the cards) and to test the interactions at the boundaries between layers.

Installation

The project doesn't have any external dependencies, frameworks, etc.

  1. Open Memory.xcodeproj
  2. cmd + R

Continues Integration

The project contains Fastlane scripts to deploy the app to the store automatically. You can find the scrips inside ./fastlane. To deploy the app to the store you must change the ./fastlane/Appfile and ./fastlane/Deliveryfile content with your own developer data.

Here you can find detailed information of each Lane

Contribute

We would love you for the contribution to Memory Game, check the LICENSE file for more info.

Meta

Matias Villaverde – @matiasvillaverdecontact@matiasvillaverde.com

Licensed under the MIT license. See LICENSE for more information.

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