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Explosion sprite frame crash #18

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Commits on Jan 7, 2017

  1. Remove superfluous if case

    karjonas committed Jan 7, 2017
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Commits on Jan 8, 2017

  1. Rewrite get_sprite_explosion_frame

    The sprite frame is now calculated by the function and made sure not to index outside the number of available frames.
    
    Also added defines and names for magic constants used to clarify.
    karjonas committed Jan 8, 2017
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