This project is an interactive physics-based simulation of a particle system using C++, OpenGL, and Imgui. The following forces have been implemented according to an approximation of real physics laws:
- Gravity
- Aerodynamic drag
- Ground plane collisions
Changing collision restitution and friction:
Changing other properties (including drag):
Left mouse drag: Trackball rotation of environment
Right mouse drag: Zoom in and out
GUI: change all physics & particle properties