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Lutris buildbot =============== This repository contains various build scripts for runners and games used by Lutris. The target system for these scripts is Debian 11 Bullseye (the same system used by the Lutris runtime). It is advised to run these scripts from within either a docker/podman container or vagrant VM. We have provided setup scripts for both (details below). Option 1: docker/podman container ---------------------------------- On Ubuntu: sudo apt install podman On Arch: sudo pacman -S podman On Fedora: sudo dnf install podman Then build wine: usage: ./podman-winebuild.sh name winerepo branch example: ./podman-winebuild.sh lutris-GE https://github.com/GloriousEggroll/proton-wine Proton8-15 build name output: builds/wine-lutris-GE-Proton8-15-x86_64.tar.xz Additional tools: To access the container: docker start buildbot docker exec -it buildbot bash To exit the container: exit docker stop buildbot To delete the container and view containers list: docker container rm buildbot docker container list -a To delete the container image and view images list: docker rmi docker.io/gloriouseggroll/lutris_buildbot docker images ---------------------------------- Option 2: Vagrant VM: ---------------------------------- On Ubuntu: sudo apt install vagrant vagrant-sshfs On Arch: sudo pacman -S vagrant sudo vagrant plugin install vagrant-sshfs On Fedora: sudo dnf install vagrant vagrant-sshfs Then build wine: usage: ./vagrant-winebuild.sh name winerepo branch example: ./vagrant-winebuild.sh lutris-GE https://github.com/GloriousEggroll/proton-wine Proton8-15 build output: builds/wine-lutris-GE-Proton8-15-x86_64.tar.xz Additional tools: To access the VM: VAGRANT_VAGRANTFILE="$PWD"/tools/vagrant/Vagrantfile vagrant up vagrant ssh To exit the VM: exit vagrant halt To delete the VM and view VM list: vagrant destroy vagrant box remove buildbot_debian vagrant box list ---------------------------------- Build artifacts --------------- The buildbot no longer uploads files to Lutris servers. Instead you should upload files from your host system. To make build artifacts easy to find, follow this folder structure: builds/ games/ game_1/game_1_build.tar.xz game_2/game_2_build.tar.xz ... runners/ wine/wine-lutris-GE-Proton8-15-x86_64.tar.xz mame/mame-0.258-x86_64.tar.xz ... runtime/ Debian-12-x86_64/Debian-12-x86_64.tar.xz Debian-12-i386/Debian-12-i386.tar.xz ... awscli, s3cmd and doctl are required to upload files to Digital Ocean. Then configure your credential files in ~/.aws/credentials and ~/.s3cfg
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