Updating code to hopefully fix weird memory issue #18
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Fixes #17
The main patch here is running
LuckyTask::Runner.tasks << self.new
inside of afinished
macro. I believe this macro is designed to run after all instance variables have been type checked and everything is set. My theory is in Avram, some of those tasks are a bit hefty and causing a race condition where sometimes the task is added before it's done, and sometimes after...The rest of the updates are just bumping Ameba to hopefully catch any weird random things that are going on.