Skip to content

A simple application using OptiX DLDenoiser post processing stage to render volumetric datasets with ambient occlusion.

Notifications You must be signed in to change notification settings

lquatrin/optixDLDenoiserVolumeRendering

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

3 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

OptiX Volume Rendering with DLDenoiser

A Volume Rendering application using OptiX 6.0.0 ray tracing api and the DL Denoiser built in post processing stage. Code based on "OptiX QuickStart" Tutorial and OptiX Denoiser.

Also followed the tip from Brayns visualizer (github repo) to integrate the gradients from each pixel weighting each sample by its current opacity.

How to use


  • Clone this repository into OptiXSDKFolder/SDK

  • Insert "add_subdirectory(optixDLDenoiserVolumeRendering)" inside OptiXSDKFolder/SDK/CMakeLists.txt

  • Use cmake to build the samples

  • done!

Screenshot


Screenshot

About

A simple application using OptiX DLDenoiser post processing stage to render volumetric datasets with ambient occlusion.

Topics

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages