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Build: (fd0c3d4) fix: don't collect monster part data in FotD (#106)
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gausie committed Sep 30, 2024
1 parent 2b77a23 commit 637e9a1
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion scripts/excavator/excavator.js
Original file line number Diff line number Diff line change
Expand Up @@ -7116,7 +7116,7 @@ function checkEverfullDartHolster(data, page, monster, monsterParts) {
}
}
function spadeMonsterParts(encounter, page) {
if (MONSTER_DENYLIST.includes((0, import_kolmafia14.lastMonster)())) return null;
if (MONSTER_DENYLIST.includes((0, import_kolmafia14.lastMonster)()) || (0, import_kolmafia14.myPath)() == import_kolmafia14.Path.get("Fall of the Dinosaurs")) return null;
var monster = toNormalisedString((0, import_kolmafia14.lastMonster)()), monsterParts = (0, import_kolmafia14.lastMonster)().parts, data = [];
return !isAdventureTextAltered() && !MONSTER_SEARCH_DENYLIST.includes((0, import_kolmafia14.lastMonster)()) && (checkSimpleIndicators(data, page, monster, monsterParts), checkElVibratoRestraints(data, page, monster, monsterParts)), checkMutantCouture(data, page, monster, monsterParts), checkEverfullDartHolster(data, page, monster, monsterParts), data;
}
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