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- Sin cambios en el programa. - Se han resampleado los archivos de audio a partir del archivo CAS, usando la utilidad MSX2CAS (https://www.msx2cas.com/). Esta utilidad soluciona los problemas de formato de los archivos .WAV generados con la utilidad CAS2WAV y que estaban sampleados a una frecuencia de muestreo no estándar. Además los nuevos archivos .WAV contienen una señal en forma de onda cuadrada y no sinusoidal, lo que facilita la carga en ciertos reproductores a 2400 baudios. - Se incluyen las caratulas y etiquetas de la versión de cinta. - Se incluye la caratula de la caja de la versión de cartucho. - Se incluye el manual del usuario en formato PDF y TXT.
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user_manual/MSX Diagnostics - User manual [ENG] - Plain Text.txt
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------------------------------------------------------------------------------- | ||
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MSX Diagnostics | ||
User manual | ||
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(Version 1.2.0) | ||
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https://nightfoxandco.com/ | ||
contact@nightfoxandco.com | ||
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(CC) 2018-2020 by Cesar Rincon | ||
Attribution-NonCommercial 4.0 International | ||
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------------------------------------------------------------------------------- | ||
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Index | ||
------------------------------------------------------------------------------- | ||
1. Running the software | ||
1.1. Running from cartridge | ||
1.2. Running from floppy disk | ||
1.3. Running from tape | ||
2. The main menu | ||
3. Options in the page 1 | ||
3.1. SCREEN 0 test | ||
3.2. SCREEN 1 test | ||
3.3. SCREEN 2 test | ||
3.4. SCREEN 3 test | ||
3.5. SPRITES test | ||
3.6. MONITOR COLOR test | ||
4. Options in the page 2 | ||
4.1. KEYBOARD test | ||
4.2. JOYSTICK test | ||
4.3. PSG test | ||
4.4. MIXED MODE test | ||
4.5. SYSTEM INFORMATION | ||
4.6. RAM LAYOUT | ||
4.7. REBOOT | ||
5. Known issues | ||
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1. Running the software | ||
------------------------------------------------------------------------------- | ||
MSX Diagnostics is available in almost all MSX existing formats, like ROM | ||
cartridge, floppy and tape as physical formats, and in several digital | ||
formats, enabling people to make their own preferred physical copy or run it | ||
in emulators or loading devices, such as flashcards or Gotek devices. | ||
Regardless of the format you choose to run the program, you must hear | ||
3 “beeps” at the same time CAPS led blinks. This indicates that the | ||
preliminary hardware check has been successful and the program is starting | ||
with normality. The program may take a few seconds to perform this first check | ||
and depending on the RAM installed in your system it may take up to 5 seconds. | ||
This preliminary test and feedback are also helpful in ensuring that the MSX | ||
is booting up even without a monitor connected. | ||
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1.1. Running from cartridge | ||
------------------------------------------------------------------------------- | ||
Like all other MSX software in cartridge format, just turn off your computer, | ||
insert the cartridge and turn on again. The program will start automatically. | ||
Do not remove or insert the cartridge while the computer is turned on. | ||
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1.2. Running from floppy disk | ||
------------------------------------------------------------------------------- | ||
To run the program from floppy disk (or from a disk image), insert the disk | ||
and turn on the computer. If you put it in the A: drive, it will run | ||
AUTOEXEC.BAS and start automatically. If you inserted the disk while the | ||
computer was turned on, just type RUN”AUTOEXEC.BAS” then press ENTER. | ||
To run the program from a drive other than A:, just type | ||
BLOAD”B:MSXDIAG.BIN”,R then press ENTER. Replace B: for the drive letter | ||
where you inserted the disk. | ||
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1.3 Running from tape | ||
------------------------------------------------------------------------------- | ||
To run the program from a tape (or tape image) or audio file like WAV, just | ||
type RUN”CAS:” then press ENTER. Press PLAY in your cassette player or play | ||
the audio file. The 1200 bauds version will take around 3:53 minutes to load, | ||
and the 2400 bauds version around 2:10 minutes. | ||
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Regardless of the version you are loading, floppy or tape, you will hear | ||
3 “beeps” and see the CAPS led flashing once the program finishes loading. | ||
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2. The main menu | ||
------------------------------------------------------------------------------- | ||
After the boot screen, the program will display the main menu. This menu has | ||
2 pages, showing all available tests and options. | ||
You can move through the options by pressing UP/DOWN on the arrow keys or the | ||
joystick. To run the selected option, simply press the SPACE key or the | ||
joystick* BUTTON 1 (Accept). You can also run a specific option directly by | ||
pressing the assigned number key. To change the menu page, use option “0” on | ||
both pages or just press LEFT/RIGHT on the cursor keys or the joystick. | ||
To exit a test or return from an instruction page, press ESC key or BUTTON 2 | ||
on the joystick* (Cancel). | ||
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* Works only with the joystick connected in PORT 1. | ||
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3.1. SCREEN 0 test. | ||
------------------------------------------------------------------------------- | ||
This test checks the VDP in the SCREEN 0 mode. The screen will fill with all | ||
printable characters. Check for any corrupted character to make sure the VDP | ||
and VRAM work fine in this mode. | ||
By pressing RIGHT/LEFT on the arrow keys or the joystick you can change the | ||
foreground colour, and by pressing UP/DOWN you can change the background | ||
colour. Use SPACE key or joystick BUTTON 1 to restore the default colours. | ||
Use ESC key or joystick BUTTON 2 to exit the test. | ||
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3.2. SCREEN 1 test. | ||
------------------------------------------------------------------------------- | ||
This is almost the same test as for SCREEN 0 mode, but for SCREEN 1 mode. | ||
The screen will fill with all printable characters. Check for any corrupted | ||
character to make sure the VDP and VRAM work fine in this mode. | ||
By pressing RIGHT/LEFT on the arrow keys or the joystick you can change the | ||
foreground colour, and by pressing UP/DOWN you can change the background | ||
colour. Use SPACE key or joystick BUTTON 1 to change the border colour. | ||
Use ESC key or joystick BUTTON 2 to exit the test. | ||
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3.3. SCREEN 2 test. | ||
------------------------------------------------------------------------------- | ||
Like the previous test, this one will check the VDP in the SCREEN 2 mode. | ||
This test will display 4 different images: A pattern with white squares, a | ||
pattern with black squares, colours bars and a sample graphic. Check if all | ||
images are displayed correctly and without any artefact. You can use the | ||
patterns to adjust the geometry of your monitor, centre the screen or adjust | ||
the brightness, contrast, etc. | ||
By pressing RIGHT/LEFT on the arrow keys or the joystick you can change the | ||
image displayed and by pressing UP/DOWN you can change the border colour. | ||
Use ESC key or joystick BUTTON 2 to exit the test. | ||
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3.4. SCREEN 3 test. | ||
------------------------------------------------------------------------------- | ||
This test will check the VDP for the SCREEN 3 mode and the special features | ||
of this mode. This test will display 7 different multi-coloured patterns. | ||
Check if every pattern is displayed correctly and without any artefact. | ||
By pressing RIGHT/LEFT on the arrow keys or the joystick you can change the | ||
pattern displayed and by pressing UP/DOWN you can change the border colour. | ||
Use ESC key or joystick BUTTON 2 to exit the test. | ||
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3.5. SPRITES test. | ||
------------------------------------------------------------------------------- | ||
This test puts the screen in mode 2 and shows the 32 available sprites with | ||
different attributes, such as colour and position. The sprites use the same | ||
shape to make it easy to determine if any of them have a problem. | ||
At the start of the test all sprites will be placed in a grid. Check if all | ||
sprites have the same shape and if they are aligned correctly. One of the 15 | ||
colours of the MSX1 palette, except black, has been assigned to each sprite on | ||
the screen. Pressing SPACE key or joystick BUTTON 1 will start the sprites | ||
bouncing movement. Press again to stop them. You can reset the sprites | ||
positions by pressing UP on the arrow keys or the joystick. | ||
Press ESC key or joystick BUTTON 2 to exit the test. | ||
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3.6. MONITOR COLOR test. | ||
------------------------------------------------------------------------------- | ||
This test fills the screen with a solid colour to check the colour quality or | ||
adjust the video output signal. You can choose from WHITE, BLACK, RED, GREEN | ||
and BLUE colours and a LOOPING test with the 15 available colours of the MSX1 | ||
palette. A text with the colour name will appear briefly when the colour it’s | ||
selected. Press RIGHT/LEFT on the arrow keys or the joystick to change the | ||
colour displayed. In the looping test, press UP/DOWN on the arrow keys or the | ||
joystick to change the speed. You will hear a “beep” if the speed has changed. | ||
Press ESC key or joystick BUTTON 2 to exit the test. | ||
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4.1. KEYBOARD test. | ||
------------------------------------------------------------------------------- | ||
This test enables you to check all the keys of the MSX keyboard. Pressing a | ||
key will display a confirmation text and the key character (if available), | ||
change the foreground and background colour of the screen and make a beep | ||
sound. When you release the key, another confirmation text will appear, the | ||
screen colours will return to the original ones and another beep sound will be | ||
emitted. The colour change and beep sound allow you to test all the keys | ||
without having to look at the screen. | ||
Press “LEFT SHIFT” + “ESC” keys or joystick BUTTON 2 to exit the test. | ||
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4.2. JOYSTICK test. | ||
------------------------------------------------------------------------------- | ||
You can check any joystick or gamepad connected to both port 1 or 2. | ||
When you move the joystick or the gamepad in any direction or press any | ||
button, it will be highlighted in the graphic on the screen, indicating that | ||
it works fine. If a specific direction or button is not highlighted it means | ||
that the joystick/gamepad has a problem. Please note that this test will also | ||
show an error if the port itself has a problem (broken solders, etc.). | ||
Some non-specific MSX joysticks/gamepads (common not at pin 9, GND) will fail | ||
the test when pressing BUTTON 2, specially in port 2. | ||
Press ESC key or joystick UP + BUTTON 1 to exit the test. | ||
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4.3. PSG test. | ||
------------------------------------------------------------------------------- | ||
This is one of the most powerful tests included. With this test you can check | ||
in depth the Programmable Sound Generator (PSG) of the MSX. You can assign to | ||
any of the 3 available channels of the PSG a tone with frequencies of 300Hz, | ||
500Hz or 1KHz, change the volume level of each channel or set any channel in | ||
noise generation mode, with the possibility of also configuring the frequency | ||
of the noise. Press UP/DOWN on the arrow keys or the joystick to select an | ||
option and RIGHT/LEFT to change the value. | ||
Press ESC key or joystick BUTTON 2 to exit the test. Any sound will stop upon | ||
exiting the test. | ||
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4.4. MIXED MODE test. | ||
------------------------------------------------------------------------------- | ||
This test checks if the VDP of your MSX is fully compatible with the | ||
undocumented mode by Texas Instruments. | ||
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https://en.wikipedia.org/wiki/Texas_Instruments_TMS9918#Undocumented | ||
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Some MSX models have a “clone” of the official VDP and may not support this | ||
undocumented feature. One of the most know models with this issue it’s the | ||
HX-20 from TOSHIBA. Just run the test and check if the screen is full of text. | ||
If only the upper part fills up, the VDP it’s not compatible. | ||
Press ESC key or joystick BUTTON 2 to exit de test. | ||
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4.5. SYSTEM INFORMATION. | ||
------------------------------------------------------------------------------- | ||
This option generates a report with basic information about your MSX, such the | ||
MSX generation, the keyboard language, the amount of RAM and VRAM detected, | ||
the VDP installed in your system and the current refresh rate, also indicating | ||
with a warning sign if it is not running at the original frequency. | ||
In MSX2 and later models with RTC, it will display the current date & time. | ||
If not properly displayed, check if your settings are correct. This report | ||
also shows a table with the current detected RAM layout in SLOTS/SUBSLOTS and | ||
if they are expanded or not. It also indicates which page the RAM is placed on | ||
(numbers) or if it’s MAPPED (squares). | ||
Press SPACE/ESC key or any joystick BUTTON to exit the report. | ||
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4.6. RAM LAYOUT. | ||
------------------------------------------------------------------------------- | ||
This option generates a more accurate report of the RAM installed and detected | ||
in your MSX computer. This report indicates which slot, sub-slot and page is | ||
the RAM placed in and the amount. If the RAM is MAPPED, the report also | ||
indicates the number of pages detected. This report is useful when checking | ||
to see if a RAM upgrade is working or if an external RAM expansion is detected. | ||
Press SPACE/ESC key or any joystick BUTTON to exit the report. | ||
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4.7. REBOOT. | ||
------------------------------------------------------------------------------- | ||
On both page 1 and page 2 of the main menu, you will find the REBOOT option. | ||
When you run this option, your computer will perform a warm reset, erasing the | ||
program from the RAM. If you’re using the cartridge version, the program will | ||
start again automatically. | ||
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5. Known issues. | ||
------------------------------------------------------------------------------- | ||
As of the publication date of this manual, one of the known issues of | ||
MSX Diagnostics is a minor incompatibility with systems using C-BIOS. | ||
These systems will not correctly display the background colour in some tests | ||
and menus, which makes the MONITOR COLOR test useless. | ||
The rest of the tests works as expected and no other issues are known at this | ||
time with C-BIOS. | ||
Some users using ROM loader devices, such as Carnivore2 with ROM loading | ||
software, have reported that the ROM version does not boot correctly on those | ||
devices. This is not an issue of MSX Diagnostics itself. In such cases, try | ||
running the DISK version of the program. | ||
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------------------------------------------------------------------------------- | ||
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Text revised and corrected by Aura Rincon | ||
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https://nightfoxandco.com/ | ||
contact@nightfoxandco.com | ||
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(CC) 2018-2020 by Cesar Rincon | ||
Attribution-NonCommercial 4.0 International | ||
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------------------------------------------------------------------------------- |