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v2.3.1

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@kf6kjg kf6kjg released this 08 Apr 00:33

A lot of changes have happened since the last release, mostly centered around issues that cropped up when running on 1000+ region highly active grids.

Quick summary:

  • (v2.3.1) Matched RDB semantics to match Halcyon, fixing a problem that would show up on some valid same-host RDB configurations.
  • Major overhaul of the database access architecture, resulting in a HUGE performance increase when dealing with large numbers of regions.
  • Exceptions are now logged instead of crashing the program.
  • Library updates and code cleanups.
  • Fixed #22 - Prims larger than or equal to 200m on both the X and Y plane when viewed straight down "from space" are blocked. This solves the problem of offshore megasculpts blocking up the map.
  • Fixed #23 - Max prim elevation is now computed differently than in SecondLife: it is now simply 256m up from the lowest point in the region's terrain.