Sapphire is my latest shader pack, and successor to Serenity. Sapphire will be a realistic/atmospheric shader, employing heavy use of features such as volumetric clouds, fog, and PCSS. Sapphire is planned to the base for Ruby, a more artsy/nostalgic shader that goes back to the roots of Minecraft shader packs.
There will be a branch on this repo called "base". This is the Sapphire Base, and it is a full shader base, complete with everything needed to start a new shader pack. The Sapphire Base will be used in Ruby, and upcoming shaders.
Sapphire, like its predecessor, Serenity, will be featured on the shaderLABs network. shaderLABs is a community and network where all the active shader devs call home.
Eternal link to the #main channel of shaderLABs: https://discordapp.com/invite/F4BtNAc Eternal link to the channel for this shader pack: https://discord.gg/q3dzUVW