Our curated list of good stuff related to the development of games.
This is released under a Creative Commons Attribution Share A like license, version 4.0. You can find its text in the LICENSE.md file.
- Café com games 🇧🇷
- Clockwork Game Design 🇺🇸
- Coffee with Butterscotch 🇺🇸
- Composers Play 🇮🇪
- Debug Log 🇺🇸
- Game Audio Drops 🇧🇷
- Game Design Round Table 🇺🇸
- Gamedev Breakdown 🇺🇸
- Game Dev Advice 🇺🇸
- Game Dev Discussion 🇺🇸
- Game Dev Loadout 🇺🇸
- Game Dev Unchained 🇺🇸
- Game Jawns 🇺🇸
- GamesIndustry.biz 🇺🇸
- GDT Brasil 🇧🇷
- GGDevCast 🇧🇷
- High Level Games 🇺🇸
- Hobby Spieleentwickler Podcast 🇩🇪
- Holodeck 🇧🇷
- Humans Who Make Games with Adam Conover 🇺🇸
- Indie Game Business 🇺🇸
- Indievisivel 🇧🇷
- Jogabilidade (Dash) 🇧🇷
- Jogabilidade (Vértice) 🇧🇷
- Jogabilidade (Construindo mundos) 🇧🇷
- Level Design Lobby 🇧🇷
- Nautilus Link 🇧🇷
- Nice Games Club 🇺🇸
- Overloadr (Motherchip) 🇧🇷
- Playmakers 🇺🇸
- Podquest 🇧🇷
- Pouco Pixel 🇧🇷
- Poligonal 🇧🇷
- PDJ Show 🇧🇷
- Press Start 🇧🇷
- Roguelike Radio 🇺🇸
- Wannaplay 🇧🇷
- Adam Milard - The Architect of Games 🇺🇸
- Brackeys 🇺🇸
- Dan Root 🇺🇸
- Gameumentary 🇺🇸
- Gamkedo 🇺🇸
- GDC 🇺🇸
- Indústria de jogos 🇧🇷
- Jogabilidade 🇧🇷
- Luciano Soares - Blender 🇧🇷
- Makin' Stuff Look Good 🇺🇸
- Mark Brown - Game Maker's Toolkit 🇺🇸
- Nautilus 🇧🇷
- Noclip 🇺🇸
- Overloadr 🇧🇷
- Scott Tobin - Composers Play 🇮🇪
- Sebastian Lague 🇺🇸
- Unity 🇺🇸
- Unreal 🇺🇸
- Art of Game Design 🇺🇸
- Design of Everyday Things 🇺🇸
- Game Engine Architecture 🇺🇸
- Game Engine Black Book: Wolfenstein 3D 🇺🇸
- Game Programming Patterns 🇺🇸
- Rules of Play 🇺🇸
- The Book of Shaders 🇺🇸
- Theory of Fun 🇺🇸
- 3D Total 🇺🇸
- Awesome Game Networking
- Creative SkillSet 🇺🇸
- Fabien Sanglard's Website 🇺🇸
- Dark Patterns 🇺🇸
- DesignBetter.Co 🇺🇸
- Destructoid 🇺🇸
- Fábrica de Jogos 🇧🇷
- GamaSutra 🇺🇸
- Game Carrer Guide 🇺🇸
- Game Developer 🇧🇷
- Game Developer Roadmap 🇺🇸
- Gamedev Brasil 🇧🇷
- Gamesindustry.biz 🇺🇸
- GDC Vault 🇺🇸
- Grassetti Art 🇺🇸
- Indústria de jogos 🇧🇷
- Newzoo 🇺🇸
- Polycount 🇺🇸
- Three Hundred Mechanics 🇺🇸
- CG Society 🇺🇸
- OpsLobby 🇺🇸
- Polycount 🇺🇸
- Unreal 🇺🇸
- Zbrush Central 🇺🇸
- How to Design a Puzzle Game In 5 Steps 🇺🇸
- O Guia Definitivo para Desenvolvimento de Jogos com Unity(Legendado) 🇧🇷 $
- Start Your Own Game Company With John Romero 🇺🇸 $
- Fighting Latency on Call of Duty: Black Ops III🇺🇸
- Game Development with SDL 2.0 (Steam Dev Days 2014) - Ryan Gordon (Icculus)🇺🇸
- Gaming in the Cloud: How Gearbox Software Uses Amazon Web Services to Reach Millions of Gamers 🇺🇸
- Igniting the Spark: Building Online Services for Borderlands 2 🇺🇸
- The Early Days of id Software - John Romero🇺🇸
- #DevQuest🇺🇸
- Behind the Scenes at Double Fine Productions!🇺🇸
- Epic Games Studios Tour 2012 - Game Informer🇺🇸
- Monolith Studio Tour - Linus Tech Tips🇺🇸
- Rare Studios Tour - Arekkz🇺🇸
- Vigil Games Studios Tour - Game Informer🇺🇸
- Open 3D Engine
- UPBGE
- Construct
- CryEngine
- GameMaker
- Godot
- Irrlicht
- JNGL
- OGRE (Object-Oriented Graphics Rendering Engine)
- Unity
- Unreal Engine
- Stride
- Awesome Game Networking 🇧🇷 🇺🇸