Releases: jackyyang09/TF2Ls-for-Unity
Releases · jackyyang09/TF2Ls-for-Unity
The Crit and Model Texturer Update
Major Updates
- Model Texturer now extracts VMTs, converts them to VTFs and applies them to your extracted model all at once
- Changed Model Texturer to be type-based
- Select texture either a Character, Weapon, Cosmetic or Map
- Weapon and Cosmetic texturing currently disabled as they are still WIP under the new system
- Select texture either a Character, Weapon, Cosmetic or Map
- Model Texturer exposes various overridable properties, letting you define VMT properties to use in your Unity material
Minor Updates
- Added critical effect prefab
Fixes
- Imported textures will have
Alpha is Transparency
set tofalse
by default
Post-Jam 0.0.2
Jam releases never work well
Bugfixes
- Fixed tool not being able to find VTFCmd.exe
- Forgot to include the Skeleton Mesh Swapper, wow
- Added a check to parse the texture field of eye .VMTs
TF2 72hr Jam Release
Hi, if you're here, you're probably here from TF2 Maps
Honestly, the 0.0.1 version is only here for the sake of showing that I submitted on time during the jam period.
I accidentally broke the model texturer last minute, only the skeleton mesh swapper works.
You're better off checking the other releases for a more useable version.