Necro is a single-player survival horror demonstration developed in Unreal Engine with a mixture of Blueprints Visual Scripting and C++. It was originally built in 4.22 but has been updated to 4.27 in preparation for a new project. It may be migrated to 5 once it is stable, only if there is a sufficient learning-based reason to do so.
Note: this project requires Git LFS (Large File Storage); if the repository is over its data quota, please make a request.
Pre-compiled builds are available via Google Drive.