With this project you will be able to play the memory game in a simulated environment with a Panda Robot. Each turn the robot will flip two cubes showing them both to human facing it and toward the camera. It will analyze them via a choosen Computer Vision algorithm in order to extract a descriptor for each cube and subsequently compare them with a similarity measure. If a couple will be found, the two cubes will be moved to the boxes behind.
This project was developed as group project for the course of "Smart Robotics" done at the University of Modena and Reggio Emilia.
Group members:
- Giovanni Casari
- Serena Ghini
- Giulia Corso