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Added support for using WebGPU via onnx-runtime.
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npm run lint:fix |
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v20.13.1 |
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build | ||
**/package-lock.json | ||
.vscode/ | ||
**/public/ | ||
**/public/** | ||
CHANGELOG.md |
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# Todos | ||
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- [ ] Create release script | ||
## Todo 2.0 | ||
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- [ ] Update Version number | ||
- [ ] Move changelog to this version folder | ||
- [ ] Publish on npm | ||
- [ ] Publish to cdn | ||
- [ ] Replace aws cli was aws sdk | ||
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- [ ] Provide typescript bindings | ||
- [x] Provide access to filesystem for nodejs version | ||
- [ ] Update build script to external dependencies from `package.json` | ||
- [ ] use logger callback instead of `console.log` | ||
``` | ||
logger: (level, message: string, args...) => void | ||
``` | ||
- [ ] use logger/telemetry callback instead of custom debug output | ||
- [ ] use resolver callback instead of publicPath as such we can allow various | ||
``` | ||
resolve: (path: string) => Response | ||
``` | ||
- [ ] use decode callback to allow different types of image decoders | ||
``` | ||
decode: (buffer: Uint8Array, mimetype: string) => Uint8Array | ||
``` | ||
- [ ] use encode callback to allow differnt types of image encoders | ||
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``` | ||
encode: (buffer: Uint8Array, mimetype: string) => Uint8Array | ||
``` | ||
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- [ ] use zod to check each api endpoint and not just the config. This will allow checking the input and the output | ||
- [ ] default to `gpu` | ||
- [ ] remove image encode and decode | ||
- [ ] removebg should get `ImageData` and return raw `ImageData` |
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