Remove SDL_bool and SDL_TRUE in line with latest SDL3 #160
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name: Build | |
on: [push, pull_request] | |
jobs: | |
Build: | |
name: ${{ matrix.platform.name }} | |
runs-on: ${{ matrix.platform.os }} | |
strategy: | |
matrix: | |
platform: # !!! FIXME: figure out an efficient way to get SDL2 on the Windows/Mac bots. | |
- { name: Linux, os: ubuntu-20.04, flags: -GNinja } | |
- { name: MinGW, os: windows-latest, flags: -GNinja -DCMAKE_C_COMPILER=x86_64-w64-mingw32-gcc -DCMAKE_SYSTEM_NAME=Windows } | |
- { name: Windows, os: windows-latest } | |
- { name: MacOS, os: macos-latest } | |
steps: | |
- name: Setup Linux dependencies | |
if: runner.os == 'Linux' | |
run: | | |
sudo apt-get update | |
sudo apt-get install ninja-build | |
- name: Setup MinGW dependencies | |
if: contains(matrix.platform.name, 'MinGW') | |
run: choco install ninja | |
- name: Get PhysicsFS sources | |
uses: actions/checkout@v3 | |
- name: Configure CMake | |
run: cmake -B build ${{ matrix.platform.flags }} | |
- name: Build | |
run: cmake --build build/ |