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haplokuon edited this page May 6, 2023 · 1 revision

Spline Methods

netDxf 3.0.0 Library

Methods

Clone Creates a new Spline that is a copy of the current instance.
(Overrides EntityObject.Clone())
Equals Determines whether the specified object is equal to the current object.
(Inherited from Object)
GetHashCode Serves as the default hash function.
(Inherited from Object)
GetType Gets the Type of the current instance.
(Inherited from Object)
NurbsEvaluator Calculate points along a NURBS curve.
PolygonalVertexes Converts the spline in a list of vertexes.
Reverse Switch the spline direction.
SetUniformWeights Sets all control point weights to the specified number.
ToPolyline2D Converts the spline in a Polyline2D.
ToPolyline3D Converts the spline in a Polyline3D.
ToString Converts the value of this instance to its equivalent string representation.
(Inherited from EntityObject)
TransformBy(Matrix4) Moves, scales, and/or rotates the current entity given a 4x4 transformation matrix.
(Inherited from EntityObject)
TransformBy(Matrix3, Vector3) Moves, scales, and/or rotates the current entity given a 3x3 transformation matrix and a translation vector.
(Overrides EntityObject.TransformBy(Matrix3, Vector3))

See Also

Reference

Spline Class
netDxf.Entities Namespace

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