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Releases: halfwolf102/Upgradeable-Thermostat

v0.9.4

06 Dec 02:43
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New Feature: Object Broken State

  • Thermostats break down over time and can break completely
  • Thermostats will last between 200-1000 sim hours in automatic mode depending on how often it's on or off
  • Broken thermostats can be repaired or replaced, or you can hire someone to repair it
  • New textures provide visual cues for broken thermostats: The control buttons will darken and the status ring will show a red X

New Feature: Unbreakable Upgrade

  • The Crytacoo Casing upgrade costs 2 common upgrade parts and 2 electronic parts
  • Alternatively, you can use 4 eco upgrade parts (if you have the required DLC)
  • Deluxe thermostats are unbreakable out of the box and will not need to be upgraded

New Feature: Inverted Operation Mode

  • Idea by infallible_stonebraker72 on CurseForge
  • This feature inverts the heating and cooling operations of the automatic mode
  • It can be used for challenges, hard mode saves, or just for fun
  • It is only accessible with testingcheats enabled
  • Shift + click the thermostat and select Pack Cheats > Operations > Invert
  • To return to normal operation, select Pack Cheats > Operations > Normal

Changes:

  • Fixed power usage accuracy (changed from base game default of 9.99 to 10 units of power)
  • Thermostats in the AutoOn/Off state now use 0.5 units of power
  • Added and implemented cheats pie menu categories
  • Reorganized display order for upgrade interactions and cheats
  • Energy efficiency now affects the lot's eco footprint
  • Added Set Thermostat debug interactions for testing purposes

Bug Fixes:

  • Thermostats with the AutoState_On state remain on if the electricity bill is delinquent (Officially fixed in v0.9.3b but that verson was not tracked)

Misc:

  • Moved thermostat buffs from Automatic Mode broadcaster to appropriate action loot tuning files for consistency with base game behavior
  • Removed unnecessary tests from autmoatic mode broadcaster for code optimization
  • Changed names and instance IDs for object definitions, catalog entries, and material states to fit current naming conventions and for clearer exception logging
  • Replaced Auto/Off material state lightmap texture with a proper one that does not have any transparency
  • Changed instance ID for auto/off lightmap texture
  • Replaced redundant upgrade statistic tunings and object states with built-in ones for optimization
  • Changed Instance ID of the name string for auto mode unlock cheat
  • Changed set thermostat interactions to have one instance instead of two for code optimization
  • Updated Readme.md to reflect new version changes

v0.9.3

20 Oct 20:53
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v0.9.2

20 Oct 20:53
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v0.9.1

20 Oct 20:49
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Full Changelog: v0.9.0...v0.9.1

  • NOTE: Bug fix for incorrect reference name for XML Halfwolf102:loot_cheat_Thermostat_EnergyEfficiency_Unlock was accidentally reverted prior to release and should've been included for this update. It has been fixed in update v0.9.3

Download: https://www.nexusmods.com/thesims4/mods/1917?tab=files&file_id=3715

v0.9.0