- A cross-platform Unity Asset
- Written by Grig Billam of Lumeneo.com
- To use the asset in your project, select your camera and add the "AdaptiveGraphics" component to it.
- Use the inspector in Unity to customize the behavior.
- Read the pdf documentation.
- Many properties in the inspector show a tooltip.
- Test results on real mobile device.
- If you experience issues with the asset, try a different Render Method (option in the AdaptiveGraphics inspector).