Skip to content

Create a mesh in blender from a uexp (UnrealEngine) to allow for edits, then write modifications back into the uexp.

Notifications You must be signed in to change notification settings

gokuhs/Blender_UEXP

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

20 Commits
 
 
 
 

Repository files navigation

Blender_UEXP

Creates a mesh in blender from a uexp (UnrealEngine) to allow for edits, then writes modifications back into the uexp.

This is all still very experimental and early in development, not intended for common usage. Use at your own risks.

How to use

  • Install the addon using Blender addon installer in User Preferences
  • Go in Scene properties and find the Uexp Panel
  • Select a Uexp path using the browser (disable RelativePath in the browser settings)
  • Click Search Vertex Offset
  • Import the desired LOD
  • Make your edits
  • Export the desired LOD

About

Create a mesh in blender from a uexp (UnrealEngine) to allow for edits, then write modifications back into the uexp.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • Python 100.0%