Render texture from canvas into THREE's Mesh or Sprite.
Mesh
import { MeshText2D, textAlign } from 'three-text2d'
var text = new MeshText2D("RIGHT", { align: textAlign.right, font: '30px Arial', fillStyle: '#000000', antialias: true })
scene.add(text)
Sprite
import { SpriteText2D, textAlign } from 'three-text2d'
var sprite = new SpriteText2D("SPRITE", { align: textAlign.center, font: '40px Arial', fillStyle: '#000000' , antialias: false })
scene.add(sprite)
MIT