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Create new branch for spine 4.1 version & update runtime #98
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johanzhu
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* feat: Compatible with Spine version 4.2 * feat: Remove redundant API of spine renderer. * feat: Rename MeshGenerator to SpineGenerator and extract to static param of spine render *feat: Add SkeletonDataResource to manage spine resource memory * feat: Cache material and animationStateData to optimize memory usage * feat: Remove SpineMesh, replace all mesh APIs with primitive * feat: Refactor SpineLoader to adapt to the new asset types in the editor * feat: Support load multi spine atlas textures * feat: Support Temporary Link Scenarios
* feat:fix multiply blend mode render problem
* refactor: refract spine API
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Description:
Detail change:
spine-core update:Updated spine-core, use npm module instead.