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chore: release 1.5.0
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source "https://rubygems.org" | ||
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gem "fastlane" |
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# Minimal makefile for Sphinx documentation | ||
# | ||
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# You can set these variables from the command line, and also | ||
# from the environment for the first two. | ||
SPHINXOPTS ?= | ||
SPHINXBUILD ?= sphinx-build | ||
SOURCEDIR = . | ||
BUILDDIR = _build | ||
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# Put it first so that "make" without argument is like "make help". | ||
help: | ||
@$(SPHINXBUILD) -M help "$(SOURCEDIR)" "$(BUILDDIR)" $(SPHINXOPTS) $(O) | ||
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.PHONY: help Makefile | ||
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# Catch-all target: route all unknown targets to Sphinx using the new | ||
# "make mode" option. $(O) is meant as a shortcut for $(SPHINXOPTS). | ||
%: Makefile | ||
@$(SPHINXBUILD) -M $@ "$(SOURCEDIR)" "$(BUILDDIR)" $(SPHINXOPTS) $(O) |
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# Configuration file for the Sphinx documentation builder. | ||
# | ||
# This file only contains a selection of the most common options. For a full | ||
# list see the documentation: | ||
# http://www.sphinx-doc.org/en/master/config | ||
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# -- Path setup -------------------------------------------------------------- | ||
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# If extensions (or modules to document with autodoc) are in another directory, | ||
# add these directories to sys.path here. If the directory is relative to the | ||
# documentation root, use os.path.abspath to make it absolute, like shown here. | ||
# | ||
# import os | ||
# import sys | ||
# sys.path.insert(0, os.path.abspath('.')) | ||
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# -- Project information ----------------------------------------------------- | ||
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project = 'Badge Magic' | ||
copyright = '2019, FOSSASIA' | ||
author = 'FOSSASIA' | ||
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master_doc = 'index' | ||
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# -- General configuration --------------------------------------------------- | ||
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# Add any Sphinx extension module names here, as strings. They can be | ||
# extensions coming with Sphinx (named 'sphinx.ext.*') or your custom | ||
# ones. | ||
extensions = [ | ||
] | ||
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# Add any paths that contain templates here, relative to this directory. | ||
templates_path = ['_templates'] | ||
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# List of patterns, relative to source directory, that match files and | ||
# directories to ignore when looking for source files. | ||
# This pattern also affects html_static_path and html_extra_path. | ||
exclude_patterns = ['_build', 'Thumbs.db', '.DS_Store'] | ||
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# -- Options for HTML output ------------------------------------------------- | ||
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# The theme to use for HTML and HTML Help pages. See the documentation for | ||
# a list of builtin themes. | ||
# | ||
html_theme = 'alabaster' | ||
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# Add any paths that contain custom static files (such as style sheets) here, | ||
# relative to this directory. They are copied after the builtin static files, | ||
# so a file named "default.css" will overwrite the builtin "default.css". | ||
html_static_path = ['_static'] |
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.. Badge Magic documentation master file, created by | ||
sphinx-quickstart on Thu Aug 8 09:11:41 2019. | ||
You can adapt this file completely to your liking, but it should at least | ||
contain the root `toctree` directive. | ||
Welcome to Badge Magic's documentation! | ||
======================================= | ||
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.. toctree:: | ||
:maxdepth: 2 | ||
:caption: Contents: | ||
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Indices and tables | ||
================== | ||
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* :ref:`genindex` | ||
* :ref:`modindex` | ||
* :ref:`search` |
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@ECHO OFF | ||
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pushd %~dp0 | ||
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REM Command file for Sphinx documentation | ||
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if "%SPHINXBUILD%" == "" ( | ||
set SPHINXBUILD=sphinx-build | ||
) | ||
set SOURCEDIR=. | ||
set BUILDDIR=_build | ||
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if "%1" == "" goto help | ||
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%SPHINXBUILD% >NUL 2>NUL | ||
if errorlevel 9009 ( | ||
echo. | ||
echo.The 'sphinx-build' command was not found. Make sure you have Sphinx | ||
echo.installed, then set the SPHINXBUILD environment variable to point | ||
echo.to the full path of the 'sphinx-build' executable. Alternatively you | ||
echo.may add the Sphinx directory to PATH. | ||
echo. | ||
echo.If you don't have Sphinx installed, grab it from | ||
echo.http://sphinx-doc.org/ | ||
exit /b 1 | ||
) | ||
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%SPHINXBUILD% -M %1 %SOURCEDIR% %BUILDDIR% %SPHINXOPTS% %O% | ||
goto end | ||
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:help | ||
%SPHINXBUILD% -M help %SOURCEDIR% %BUILDDIR% %SPHINXOPTS% %O% | ||
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:end | ||
popd |
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json_key_file("./scripts/fastlane.json") # Path to the json secret file - Follow https://docs.fastlane.tools/actions/supply/#setup to get one | ||
package_name("org.fossasia.badgemagic") # e.g. com.krausefx.app |
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default_platform(:android) | ||
platform :android do | ||
lane :buildAAB do | ||
gradle(task: "bundle",build_type: "Release") | ||
end | ||
lane :uploadToPlaystore do | ||
upload_to_play_store(track: "alpha",aab:"apk/badge-magic-master-app.aab") | ||
end | ||
end |
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Initial Release |
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Initial Release |
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- Changes to Interface and bug fixes |
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- miscellaneous bug fixes | ||
- draw support for cliparts | ||
- edit support for badges |
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feat: Preselect "Draw" when going to draw screen |
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Badge Magic lets you create scrolling symbols and text on LED name badges through Bluetooth. The app provides options to portray names, clipart and simple animations on LED badges. For the data transfer from the smartphone to the LED badge we use Bluetooth. | ||
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You can purchase a compatible LED Badge at https://sg.pslab.io |
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Magically Create Symbols and Text on LED Name Badges using Bluetooth |
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Badge Magic |
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fastlane.json | ||
*.jks | ||
|
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#!/bin/sh | ||
set -e | ||
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git config --global user.name "Travis CI" | ||
git config --global user.email "noreply+travis@fossasia.org" | ||
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export DEPLOY_BRANCH=${DEPLOY_BRANCH:-development} | ||
export PUBLISH_BRANCH=${PUBLISH_BRANCH:-master} | ||
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if [ "$TRAVIS_PULL_REQUEST" != "false" -o "$TRAVIS_REPO_SLUG" != "fossasia/badge-magic-android" ] || ! [ "$TRAVIS_BRANCH" == "$DEPLOY_BRANCH" -o "$TRAVIS_BRANCH" == "$PUBLISH_BRANCH" ]; then | ||
echo "We upload apk only for changes in development or master, and not PRs. So, let's skip this shall we ? :)" | ||
exit 0 | ||
fi | ||
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./gradlew bundleRelease | ||
bundle exec fastlane buildAAB | ||
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git clone --quiet --branch=apk https://fossasia:$GITHUB_KEY@github.com/fossasia/badge-magic-android apk > /dev/null | ||
cd apk | ||
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if [[ "$TRAVIS_BRANCH" == "$PUBLISH_BRANCH" ]]; then | ||
/bin/rm -f * | ||
if [[ $TRAVIS_BRANCH =~ ^(master)$ ]]; then | ||
rm -rf * | ||
else | ||
/bin/rm -f badge-magic-dev-* | ||
rm -rf badge-magic-dev* | ||
fi | ||
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find ../app/build/outputs -type f \( -name '*.apk' -o -name '*.aab' \) -exec cp -v {} . \; | ||
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#removing unused apps | ||
for file in app*; do | ||
if [[ ${file} =~ "unsigned" || ${file} =~ "unaligned" ]]; then | ||
rm ${file} | ||
if [[ $file =~ ".aab" ]]; then | ||
mv $file badge-magic-$TRAVIS_BRANCH-$file | ||
else | ||
if [[ "$TRAVIS_BRANCH" == "$PUBLISH_BRANCH" ]]; then | ||
if [[ ${file} =~ ".aab" ]]; then | ||
mv ${file} badge-magic-master-${file} | ||
else | ||
mv ${file} badge-magic-master-${file:4} | ||
fi | ||
elif [[ "$TRAVIS_BRANCH" == "$DEPLOY_BRANCH" ]]; then | ||
if [[ ${file} =~ ".aab" ]]; then | ||
mv ${file} badge-magic-dev-${file} | ||
else | ||
mv ${file} badge-magic-dev-${file:4} | ||
fi | ||
fi | ||
mv $file badge-magic-$TRAVIS_BRANCH-${file:4} | ||
fi | ||
done | ||
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# Create a new branch that will contains only latest apk | ||
git checkout --orphan temporary | ||
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# Add generated APK | ||
git add --all . | ||
git commit -am "[Auto] Update Test Apk ($(date +%Y-%m-%d.%H:%M:%S))" | ||
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# Delete current apk branch | ||
git branch -D apk | ||
# Rename current branch to apk | ||
git branch -m apk | ||
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# Force push to origin since histories are unrelated | ||
git push origin apk --force --quiet > /dev/null | ||
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# Publish App to Play Store | ||
if [[ "$TRAVIS_BRANCH" != "$PUBLISH_BRANCH" ]]; then | ||
echo "We publish apk only for changes in master branch. So, let's skip this shall we ? :)" | ||
if [[ $TRAVIS_BRANCH =~ ^(master)$ ]]; then | ||
cd .. | ||
bundle exec fastlane uploadToPlaystore | ||
exit 0 | ||
fi | ||
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gem install fastlane | ||
fastlane supply --aab badge-magic-master-app.aab --skip_upload_apk true --track alpha --json_key ../scripts/fastlane.json --package_name $PACKAGE_NAME | ||
echo "We publish apk only for changes in master branch. So, let's skip this shall we ? :)" |
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