bump cache version, attempt mac build #14
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# This starter workflow is for a CMake project running on multiple platforms. There is a different starter workflow if you just want a single platform. | |
# See: https://github.com/actions/starter-workflows/blob/main/ci/cmake-single-platform.yml | |
name: CMake Build All Platforms | |
env: | |
WINDOWS_SDL_VERSION: 2.30.3 | |
on: | |
push: | |
branches: [ "master" ] | |
pull_request: | |
branches: [ "master" ] | |
jobs: | |
build: | |
runs-on: ${{ matrix.os }} | |
strategy: | |
# Set fail-fast to false to ensure that feedback is delivered for all matrix combinations. Consider changing this to true when your workflow is stable. | |
fail-fast: false | |
# Set up a matrix to run the following 3 configurations: | |
# 1. <Windows, Release, latest MSVC compiler toolchain on the default runner image, default generator> | |
# 2. <Linux, Release, latest GCC compiler toolchain on the default runner image, default generator> | |
# 3. <Linux, Release, latest Clang compiler toolchain on the default runner image, default generator> | |
# | |
# To add more build types (Release, Debug, RelWithDebInfo, etc.) customize the build_type list. | |
matrix: | |
os: [ubuntu-latest, windows-latest, macos-latest] | |
build_type: [Release] | |
c_compiler: [gcc-13, cl] #clang-18 ] | |
include: | |
- os: windows-latest | |
c_compiler: cl | |
cpp_compiler: cl | |
- os: ubuntu-latest | |
c_compiler: gcc-13 | |
cpp_compiler: g++-13 | |
# - os: ubuntu-latest | |
# c_compiler: clang-18 | |
# cpp_compiler: clang++ | |
exclude: | |
- os: windows-latest | |
c_compiler: gcc-13 | |
# - os: windows-latest | |
# c_compiler: clang-18 | |
- os: ubuntu-latest | |
c_compiler: cl | |
- os: macos-latest | |
c_compiler: cl | |
steps: | |
- uses: actions/checkout@v4 | |
with: | |
submodules: 'recursive' | |
- name: Set reusable strings | |
# Turn repeated input strings (such as the build output directory) into step outputs. These step outputs can be used throughout the workflow file. | |
id: strings | |
shell: bash | |
run: | | |
echo "build-output-dir=${{ github.workspace }}/build" >> "$GITHUB_OUTPUT" | |
- name: Install SDL2 - Linux | |
shell: bash | |
if: runner.os == 'Linux' | |
run: | | |
sudo apt-get install libsdl2-dev | |
- name: Install SDL2 - macOS | |
shell: bash | |
if: runner.os == 'macOS' | |
run: | | |
brew install sdl2 | |
- name: Cache SDL - Windows | |
uses: actions/cache@v4 | |
if: runner.os == 'Windows' | |
env: | |
cache-name: cache-sdl | |
with: | |
path: C:\SDL | |
key: ${{ runner.os }}-build-${{ env.cache-name }} | |
- name: Download SDL if not cached - Windows | |
if: runner.os == 'Windows' | |
run: | | |
if (-Not (Test-Path C:\SDL)) | |
{ | |
Invoke-WebRequest "https://github.com/libsdl-org/SDL/releases/download/release-$env:WINDOWS_SDL_VERSION/SDL2-devel-$env:WINDOWS_SDL_VERSION-VC.zip" -OutFile C:\SDL.zip | |
Expand-Archive C:\SDL.zip -DestinationPath C:\ | |
} | |
- name: Configure CMake - Linux/macOS | |
if: runner.os != 'Windows' | |
run: > | |
cmake -B ${{ steps.strings.outputs.build-output-dir }} | |
-DCMAKE_CXX_COMPILER=${{ matrix.cpp_compiler }} | |
-DCMAKE_C_COMPILER=${{ matrix.c_compiler }} | |
-DCMAKE_BUILD_TYPE=${{ matrix.build_type }} | |
-S ${{ github.workspace }} | |
- name: Configure CMake - Windows | |
if: runner.os == 'Windows' | |
run: > | |
cmake -B ${{ steps.strings.outputs.build-output-dir }} | |
-DCMAKE_CXX_COMPILER=${{ matrix.cpp_compiler }} | |
-DCMAKE_C_COMPILER=${{ matrix.c_compiler }} | |
-DCMAKE_BUILD_TYPE=${{ matrix.build_type }} | |
-DSDL2_DIR=C:\SDL2-$env:WINDOWS_SDL_VERSION\cmake | |
-S ${{ github.workspace }} | |
- name: Build | |
# Build your program with the given configuration. Note that --config is needed because the default Windows generator is a multi-config generator (Visual Studio generator). | |
run: cmake --build ${{ steps.strings.outputs.build-output-dir }} --config ${{ matrix.build_type }} |