Make a candy crush like game using Godot from Mister Taft Creates's Youtube Playlist https://www.youtube.com/watch?v=YhykrMFHOV4&list=PL4vbr3u7UKWqwQlvwvgNcgDL1p_3hcNn2
If you have any questions, feel free to open an issue.
This Project is developed with Godot 4.2
- Part 0: Why Godot?
- Part 1: Setup!
- Part 2: The Piece Scene
- Part 3: Making 2D Arrays
- Part 4: Filling the board
- Part 5: Filling the board without a match
- Part 6: Movement Part 1
- Part 7: Movement Part 2
- Part 8:Using a Tween Node
- Part 9:Detecting a Match
- Part 10: Tweaking the movement
- Part 11: Destroying Matched Pieces
- Part 12: Collapsing Columns
- Part 13: Refilling the Columns
- Part 14:Sliding the pieces in
- Part 15:Makeing a game loop with a state machine
- Part 16: Swaping Pieces Back
- Part 17: Empty Spaces
- Part 18: "Jelly" Pieces
- Part 19: Reactoring
- Part 20: Licorice
- Part 21: Icing tiles
- Part 22: Chocolate Tiles Part 1
- Part 23: Cholocate Tiles Part 2
- Part 24: Bomb Setup
- Part 24.1: Bombs Continues
- Part 25: Column and Row Bombs
- Part 26: Adjacent Bombs and Chains
- Part 27: Bug Fixin
- Part 28: Scalable UI
- Part 29: Score UI
- Part 30: Color Bombs 1
- Part 31: Color Bombs 2
- Part 31.1: Making Vector art
- Part 32: Creating Mobile Menus
- Part 33: Animating Menus
- Part 34: Particle Effects
- Part 35: Animated Effects
- Part 36: End Game Conditions
- Part 37: Make a Game Over Screen.
- Part 38: Collectble "Sinker" Pieces.
- Part 39: Score Progress Bar.
- Part 40: Game Win Conditions Part 1
- Part 41: Goal UI
- Part 42: Game Win Screen
- Part 43: Pause Screen
- Part 44: Bug Fixes
- Part 45: Detecting Deadlock
- Part 46: Shuffling the Board
- Part 47: Makeing a hint effect
- Part 48: Generating the hint
- Part 49: Making Level Select Assets with Affinity Designer