This project implements a rule based expert system for the board game Le-Havre as part of the Kowledge Engineering course @ uc3m.
The problem is separated into two files, ontology.clp represents the problem's domain, and rules.clp implements the game's mechanism and the expert's strategy.
This project solves a simple solution and it's goal is to learn rule-based programming and understand how powerful this tools can be. The ocumentation available is attached to the project, but it is only available in spanish.
Diego Fernández Sebastián - @dfs99
Ricardo Grande Cros - @ricardograndecros