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[FEAT#18] 흔들 때 진동 구현 #19
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- home_ui_setting 브랜치 누락 코드 추가
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✔️ 커밋내용 확인했습니다 머지 부탁드립니다
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확인했습니당
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수고하셨습니다 👍
VibrationEffect.createWaveform(vibrationPattern, amplitudes, -1) // -1은 반복 없음을 의미 | ||
vibrator.vibrate(vibrationEffect) | ||
} else { | ||
// API 26 미만에서는 강도 조절이 불가능하므로 간단한 진동 사용 |
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이걸 캐치했군요 좋습니다~~
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근데 저희 최소 SDK 28이라 이거 없어도 괜찮지 않나요??
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@kkk5474096
그렇긴 하네요. api 26이면 안드로이드 8.0, 2017년 출시인데
지금 minSdk 28은 특별한 의미 없이 임의로 고른 거라 바꿔도 되긴 합니다.
VibrationEffect가 api 26이상부터 지원하니 minSdk를 26으로 맞춰서 낮출까요?
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최소 버전은 기획 부분관련이라 소통해봐도 될거같아요~
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하나만 확인해주세여~
VibrationEffect.createWaveform(vibrationPattern, amplitudes, -1) // -1은 반복 없음을 의미 | ||
vibrator.vibrate(vibrationEffect) | ||
} else { | ||
// API 26 미만에서는 강도 조절이 불가능하므로 간단한 진동 사용 |
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근데 저희 최소 SDK 28이라 이거 없어도 괜찮지 않나요??
📌 개요
#17 브랜치 merge할 때 일부 코드가 누락되어 이 브랜치에서 추가해주었습니다. (쏘리)
이 브랜치 merge 후 main에서 새 브랜치 파주세요!
✨ 작업 내용
✨ PR 포인트
📸 스크린샷/동영상