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Connectivity Issues with Program's Peer-to-Peer Connection and IP Retrieval #2

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mkultimate opened this issue Aug 7, 2023 · 2 comments

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@mkultimate
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Hello, how are you? The program is having issues establishing a connection. When the message "Connected to peer" appears, none of the players manage to establish any connection. Additionally, there's a recurring issue where it fails to establish a connection regardless of how many ports are changed. It also doesn't display the IP to send it to the other person for connection. I'm using it with an application that connects through the argument mode of your program. It would be great if you could look into this problem.

@delthas
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delthas commented Aug 7, 2023

Hi, could you test your router compatbility (and your friends') with https://github.com/delthas/punch-check ?

@mkultimate
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The tests conducted are as follows: I perform them at my house, using my internet connection, and connect a laptop through mobile data. The message of a paired connection appears. However, when attempting to establish the connection, in this case with the DuckStation emulator, it doesn't connect. I have also conducted these same tests with other types of internet connections, but without any success.

PC 1 Desktop computer with cable internet connection
PC 1

PC 2 Laptop with internet connection via mobile data
PC 2

The other problem is that on many occasions it takes time to show the IP address when it is the host to send it to the second player.

When the IP is obtained, the second one does not connect either, it is necessary to make many attempts until the pair connected message appears, in the same way it does not connect when making the connection with the emulator.

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