If you're playing Soku on Windows 64 bits, use autopunch instead, a much more user-friendly and simpler tool to do the same thing!
This program lets you host & connect to friends to play peer-to-peer games without having to open or redirect any port.
Technical details: proxypunch creates a user-friendly UDP proxy/tunnel between two peers by hole punching the user's NAT with a custom STUN-like server which additionally "matchmakes" users based on their internal port rather than their NAT-ed port.
- Download the latest version for Windows 64 bits (for other OS check the latest release page)
- Simply double-click the downloaded executable file to run it; there is no setup or anything so put the file somewhere you'll remember
- If a Windows Security Alert popup appears, check all checkboxes and click on "Allow access"
- If prompted for an update, press
Enter
to accept the update; proxypunch will update and restart automatically - Choose between server (hosting) and client (connecting to a host) by typing
s
orc
, then pressingEnter
- Instructions continue below depending on your choice
- When prompted for a port, choose any port (if you're not sure, choose any randon number between 10000 and 60000), type it and press
Enter
- In your game, start your server / start hosting on the port you chose
- Ask your peer to connect to the shown host and port, the peer must connect with proxypunch as explained below, not directly
- Wait for the peer to connect, then play & profit
- When you're done playing with this peer, stop hosting, and close the proxypunch window (start it again and repeat the process to play with someone else)
- Next time you run proxypunch, you can simply press
Enter
to use the same settings as last time you connected
- Wait for the person hosting to send you a host and port to connect to
- Enter the host and port when prompted to by typing it and pressing
Enter
- In your game, connect to the shown host and port (not the host and port your peer gave you)
- Profit & play
- When you're done playing with this peer, disconnect, and close the proxypunch window (start it again and repeat the process to play with someone else)
- Next time you run proxypunch, you can simply press
Enter
to use the same settings as last time you connected
- If you experience any issue when restarting proxypunch to play with someone else, try to use a different port every time your run proxypunch
- If you have any other issue or feedback, either contact me on Discord at
cc#6439
or open an issue on Github
- Command-line flags are available for quick/unattended start, run
proxypunch -help
to review the flags