Releases: deanthecoder/ZXSpeculator
Releases · deanthecoder/ZXSpeculator
ZX Speculator v1.5
ZX Speculator v1.4
Fixes:
- Ensure the OpenAL runtime is installed on Windows. (Needed for sound.)
- Ensure CPU clock is reset when the machine is reset.
Other:
- Reduce CPU load when keeping the Z80 synced with real-time.
Experiments:
- Retro fire effect.
- The Matrix.
- 10PRINT
- Sand simulator.
- Old Skool 'Twister'.
Full Changelog: Release_1_3...Release_1_4
ZX Speculator v1.3
Features:
- New, improved, and faster CRT effects.
- VHS-style 'pause' option now available.
- Extended rollback history.
- Extended emulation speed options to: Actual, Fast, Maximum.
- Option to create in-game screenshots.
Fixes:
- LOAD "" caused deadlock when using the JHG ROM.
- Prevent spaces being encoded as %20 when saving.
Other:
- Reduce memory allocations.
- Experiment: Conway's Game Of Life (BASIC and assembly versions).
- Experiment: Retro fire effect.
Full Changelog: Release_1_2...Release_1_3
ZX Speculator v1.2
Features:
- Support alternative BASIC ROMs.
- Themes: Standard Spectrum, BBC Micro, Commodore 64.
- Allow single-key input (similar to a 128K Spectrum).
- Flux Capacitor: Time can now be rolled back by up to 2 minutes. (Press F1 to rollback 5s.)
- Drag and drop file opening.
Fixes:
- Fix flag error when writing .sna files.
- Saving files now updates the MRU file list.
Other:
- Performance improvements.
Full Changelog: Release_1_1...Release_1_2
ZX Speculator v1.1
Features:
- Optional Ambient Blur (Great for screenshots and screen capture).
- 'Most Recently Used' files now available from the File menu.
- Sound and speed settings now available from icons in the main UI.
- Mac Intel and ARM releases.
- 'App closing' confirmation dialog.
Fixes:
- Rename unit test files to ensure Windows file system compatibility.
Other:
- Reduced memory footprint.
- The Human Shader Experiment. ZX BASIC code implementing a GLSL shader from humanshader.com
Full Changelog: Release_1_0...Release_1_1
ZX Speculator v1.0
- First release.