Stable Relase
What's new
Fixed an important known bug, which stemmed from the wholeheartedly wrong implementation of the laplacian reconstruction algorithm, and that caused the overexposure of outputs for pyramid depths > 4.
The problem was solved by:
- Properly computing Laplacians.
- Switching computations from a certain point on to float64 buffers, which drastically increased precision.
- Avoiding the downsampling past a certain size (8x8) to avoid artifacts and save computations.
Full Changelog: v0.9.0...v1.0.0