- 1 commit per change, do squash on merge
- you can easily work with changes
- there might be few (already squashed) commits in a pull request
- don't make huge changes they will bury the truth
- touch few things at once
- it's kinda obvious
- rebase instead of merge
- no merge commits, cleaner git history
- pull request must have at least 1-2 approvals
- changes must be visible to the team members
- master is read-only
- it's a rule. Always. No exceptions.
- delete branches after a merge
- better navigation and git performance
- use SemVer as a standard for versioning
- do not reinvent the wheel
- release tags
- tracking releases/deployments are simpler
- omit release branches for patches (aka 0.1.x)
- use release tags for that
- no global history changes
- prevents git history misuse
- commit message format
- clear, well explanatory, structured
- no big binary files inside a repo
- slowdowns without a reason
- have a meaningful README
- so everyone can quickly get an overview of the repo
- auto-revert on failure
- rollback changes, no broken code in the master
- run at any commit
- the obvious ability for CI
- CI plan in git
- know all plan changes and have consistency
- warn about formatting verification
- no developer disruption in the future
- warn about coverage illness
- coverage is a quite important thing
- track test failures and flakiness
- statistics, hints, conclusions
- store build logs for 3+ months
- having analytics and working links to them
- do not remove builds/PR/issues
- unexpected 404 will help no one, will not save disk space also
- docs are generated from the code
- end-user changes must be explicit
- locally reproducible builds
- re-run part of a job on my local machine
- use Makefile, Bash
- simple, easy, well known
- ability to start/stop a job on CI
- waiting for an approval to make this action is a horrible bottleneck
- CI jobs should be runned periodically
- to reduce possible errors due to hidden dependecies
- configuration files must be validated before a start
- unless difficult debug is your goal
- store config in the same repo as a code
- this prevents 'the chick or the egg' problem
- all features must be protected by feature flag
- in case of an accident, it will(might) be enough to turn it off
- deployment of a new config must be isolated
- to separate different machines/containters/storages from each other
- deploy must go from a (git-)tag or release, not from the master
- this restricts a changeset which will be deployed
- leave your code better than you found it
- document your code
- giving a small context for API will save a lot of time
- use linters and code analysis all the time
- the best handling for the best code
- touch legacy, often
- it becomes non-legacy faster
- remove deprecated stuff
- having a bloated dead code is a mistake
- also remove old code
- it adds even fewer reasons to the new code
- use TODO, BUG, XXX in code
- jumping to the issue tracker can be minimised
- no experiments in the master
- use your 20% time as a playground, please
- allow changing log-level on the fly
- this will simplify production's debug routine
- limit your log file, 'cause it might grow unlimited
- this might cause troubles to your app, be careful
- store your config in /etc/myapp and logs in /var/log/myapp
- this will make everything more structured and well defined
- all modules must have the same structure
- similar environment everywhere is a good idea
- if you can’t show a bottleneck, don’t start to optimise it
- it might be interesting and challenging, but useless
- check back compatibility before the new releases
- make it explicit and obvious (+doc how to port)
- think about your data
- don't use SQL/NoSQL without a reason
- keep models normalized
- less storage, better performance
- but don't normalize without a reason
- everything is a trade off
- use timestamp to store a date/time
- this will save you from formatting hell
- log slow queries
- see what is happening in a database and who is too greedy
- don't put business logic into DB or at least make it loosely coupled
- this will give you an easy migration to another DB
- wrap any dependency with an interface(or analogue)
- this will prevent a vendor lock on it
- bump libs on a permanent basis
- the new version is expected to be better
- have a local cache-server with dependencies
- adds stability to the infrastructure
- pin your dependencies to a specific version
- accidental commit to dependency's master will break nothing
- prefer mature technology, rather than a hyped one
- mature will die slower, then hyped
- fork instead of hack
- it might be better to fix a lib instead of wrapping for the desired behaviour
- use one test framework
- a similar environment is better
- show results, not just stack traces
- some failures are obvious with visible result
- isolated tests
- use beforeTest and afterTest aggressively
- TDD
- it really works
- measure a code coverage
- a quick and easy way to eliminate bugs
- test your backups
- they might be broken
- do not hard code ports in tests
- unless you're interested in random flaky tests
- pairing, 50% and more
- you're doing better, you're not bored
- high-level stand-ups, time bounded
- less info about irrelevant stuff
- 2-3 week sprints
- have an achievable sprint goal
- UPD: depends on team/project, might be unuseful
- per sprint roles
- it's quite comfortable time bounds
- only urgent topics are face-to-face
- fewer distractions for unimportant things
- friendly atmosphere
- no insulting environment, respectful trolling
- 'coding rockstar'
- it is a demotivation, not an inspiration
- if you're on the vacations - specify a date range
- it'll be easier to find someone else or postpone the question
- FAQ for newcomers
- 30-day plan with all stuff that they should accomplish
- document solved and unresolved problems
- team members will be aware of some problems and it will be resolved much faster
- every ticket in progress must have an assignee
- this prevents doing same work on one task
- there must be a run book or guide for every responsibility
- 30/60/90 days plan for newcomers, guide for on call, support
- I can skip if I'm out of scope
- do not waste team and own time
- if you're organising a meeting - prepare an agenda
- to have a way how to drive a meeting
- action points after the meeting
- who does what and when
- avoid bus factor as much as possible
- moving/cancelling an unimportant meeting because 1 person is a bad sign
- use the best apps
- fast, flexible, pleasurable
- outcomes of important discussions should be on a wiki
- better visibility for outcomes
- only important notifications
- @all should be rare for irrelevant updates
- easy access to any team room
- that's obvious, hey
- do not delete personal chats with inactive users
- some chats contain interesting ideas
- closed ticket must contain a link to the changes
- every change must be easily accessible and visible for others
- Git, CI, SSH read-access to everything
- reading server logs cannot cause troubles
- SSO to anything
- better organisation of credentials
- each office should have global admin
- different time zones are a bottleneck
- engineers apart from non-engineers
- fire & ice
- quiet open-space
- someone might be sensitive to noise...
- quiet zones
- ...really sensitive
- the kitchen isn't for chill-out
- the playroom is a thing
- nothing smelly near working area
- even coffee/cinnamon/mowed grass might irritate
- VPN access from home
- work from home is a cool thing
- Wifi must work all the time
- obvious
- LAN must be even more stable
- uber-obvious
- how often should my salary be reviewed?
- worth asking
- work from home is a must have
- family, health, even weather might be a reason
- educational budget to anything related to dev stuff
- I would like to learn new technologies, why not?
- allow committing to the open-source
- company_karma++
- skipping team events must be acceptable
- well...obvious
- 20% time is a vacation like time
- creating anything that might help someone is awesome
- brown bags sessions must be rewarded
- sharing knowledge is the best way to inspire
- monthly geek swag <3
- t-shirts, hoodies and all other stuff
- health food in the kitchen
- candies are cool, but I would like to live longer