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name: "Release Export" | ||
on: | ||
release: | ||
types: [published] | ||
env: | ||
GODOT_VERSION: 4.1.1 | ||
EXPORT_NAME: godot-game-template | ||
ITCH_IO: false #set to true if you want to enable automatic itch.io deploy | ||
|
||
jobs: | ||
export-windows: | ||
if: true | ||
name: Windows Export | ||
runs-on: ubuntu-20.04 | ||
container: | ||
image: barichello/godot-ci:4.1.1 | ||
steps: | ||
- name: Checkout | ||
uses: actions/checkout@v1 | ||
- name: Setup | ||
run: | | ||
mkdir -v -p ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable/ | ||
mv -v /root/.local/share/godot/templates/* ~/.local/share/godot/export_templates/ | ||
- name: Windows Build | ||
run: | | ||
mkdir -v -p builds/windows | ||
godot --headless --export-release "Windows Desktop" ./builds/windows/$EXPORT_NAME.exe | ||
- name: Upload Artifact | ||
uses: actions/upload-artifact@v3 | ||
with: | ||
name: windows | ||
path: builds/windows | ||
retention-days: 1 | ||
- name: Zip Folder | ||
run: zip -r itch.zip builds/windows | ||
- name: Deploy to itch.io | ||
if: ${{ env.ITCH_IO=='true' }} | ||
uses: josephbmanley/butler-publish-itchio-action@master | ||
env: | ||
BUTLER_CREDENTIALS: ${{ secrets.BUTLER_CREDENTIALS }} | ||
CHANNEL: windows | ||
ITCH_GAME: ${{ secrets.ITCH_GAME }} | ||
ITCH_USER: ${{ secrets.ITCH_USER }} | ||
PACKAGE: itch.zip | ||
|
||
export-linux: | ||
if: true | ||
name: Linux Export | ||
runs-on: ubuntu-20.04 | ||
container: | ||
image: barichello/godot-ci:4.1.1 | ||
steps: | ||
- name: Checkout | ||
uses: actions/checkout@v1 | ||
- name: Setup | ||
run: | | ||
mkdir -v -p ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable/ | ||
mv -v /root/.local/share/godot/templates/* ~/.local/share/godot/export_templates/ | ||
- name: Linux Build | ||
run: | | ||
mkdir -v -p builds/linux | ||
godot -v --headless --export-release "Linux/X11" ./builds/linux/$EXPORT_NAME.x86_64 | ||
- name: Upload Artifact | ||
uses: actions/upload-artifact@v3 | ||
with: | ||
name: linux | ||
path: builds/linux | ||
retention-days: 1 | ||
- name: Zip Folder | ||
run: zip -r itch.zip builds/linux | ||
- name: Deploy to itch.io | ||
if: ${{ env.ITCH_IO=='true' }} | ||
uses: josephbmanley/butler-publish-itchio-action@master | ||
env: | ||
BUTLER_CREDENTIALS: ${{ secrets.BUTLER_CREDENTIALS }} | ||
CHANNEL: linux | ||
ITCH_GAME: ${{ secrets.ITCH_GAME }} | ||
ITCH_USER: ${{ secrets.ITCH_USER }} | ||
PACKAGE: itch.zip | ||
|
||
export-web: | ||
if: true | ||
name: Web Export | ||
runs-on: ubuntu-20.04 | ||
container: | ||
image: barichello/godot-ci:4.1.1 | ||
steps: | ||
- name: Checkout | ||
uses: actions/checkout@v1 | ||
- name: Setup | ||
run: | | ||
mkdir -v -p ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable/ | ||
mv -v /root/.local/share/godot/templates/* ~/.local/share/godot/export_templates/ | ||
- name: Web Build | ||
run: | | ||
mkdir -v -p builds/web | ||
godot -v --headless --export-release "Web" ./builds/web/index.html | ||
- name: Upload Artifact | ||
uses: actions/upload-artifact@v3 | ||
with: | ||
name: web | ||
path: builds/web | ||
retention-days: 1 | ||
# Installing rsync is needed in order to deploy to GitHub Pages. Without it, the build will fail. | ||
- name: Install rsync 📚 | ||
run: | | ||
apt-get update && apt-get install -y rsync | ||
- name: Deploy to GitHub Pages 🚀 | ||
uses: JamesIves/github-pages-deploy-action@releases/v4 | ||
with: | ||
BRANCH: gh-pages # The branch the action should deploy to. | ||
FOLDER: builds/web # The folder the action should deploy. | ||
- name: Zip Folder | ||
run: zip -r itch.zip builds/web | ||
- name: Deploy to itch.io | ||
if: ${{ env.ITCH_IO=='true' }} | ||
uses: josephbmanley/butler-publish-itchio-action@master | ||
env: | ||
BUTLER_CREDENTIALS: ${{ secrets.BUTLER_CREDENTIALS }} | ||
CHANNEL: HTML | ||
ITCH_GAME: ${{ secrets.ITCH_GAME }} | ||
ITCH_USER: ${{ secrets.ITCH_USER }} | ||
PACKAGE: itch.zip | ||
|
||
export-mac: | ||
if: false # currently broken, see https://github.com/crystal-bit/godot-game-template/issues/82 | ||
name: Mac Export | ||
runs-on: ubuntu-20.04 | ||
container: | ||
image: barichello/godot-ci:4.1.1 | ||
steps: | ||
- name: Checkout | ||
uses: actions/checkout@v1 | ||
- name: Setup | ||
run: | | ||
mkdir -v -p ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable/ | ||
mv -v /root/.local/share/godot/templates/* ~/.local/share/godot/export_templates/ | ||
- name: Mac Build | ||
run: | | ||
mkdir -v -p builds/mac | ||
godot --headless -v --export-release "macOS" ./builds/mac/$EXPORT_NAME.zip | ||
- name: Upload Artifact | ||
uses: actions/upload-artifact@v3 | ||
with: | ||
name: mac | ||
path: builds/mac | ||
retention-days: 1 | ||
- name: Zip Folder | ||
run: zip -r itch.zip builds/mac | ||
- name: Deploy to itch.io | ||
if: ${{ env.ITCH_IO=='true' }} | ||
uses: josephbmanley/butler-publish-itchio-action@master | ||
env: | ||
BUTLER_CREDENTIALS: ${{ secrets.BUTLER_CREDENTIALS }} | ||
CHANNEL: mac | ||
ITCH_GAME: ${{ secrets.ITCH_GAME }} | ||
ITCH_USER: ${{ secrets.ITCH_USER }} | ||
PACKAGE: itch.zip |