This is a tool that can be used to translate Unity games.
The current version is able to scan through a c# Assembly or a folder containing source code files, and picks out all the hard coded text strings, allowing you to translate and replace them.
- Translate hard coded text in c# assembly.
- Translate hard coded text in source code folder.
- Load and save the translation progress in a .utp project file.
- Simple filters to ignore strings that might not need translation.
- Provide better filters and let user observe the context that the text is used in code.
- Provide a way to inject and replace resources, including text files, fonts, or images.
- Support for different languages and encodings.