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Warzone game on console implemented using C++

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risk-game

Warzone game on console implemented using C++. Used patterns such as Strategy, Adapter, Observer to implement different features.

Setup ✨

How to Run the project:

  1. Git clone the repo
  2. Install tools (GCC/CMAKE & Update path variables)
  3. Follow steps to under BUILD helloworld.cpp here - https://code.visualstudio.com/docs/cpp/config-clang-mac
  • Create tasks.json file and update with json attributes in .vscode
  • Update default build task with clang - (option should be there now that you added tasks.json)
  • Go to the .cpp file you want to build and do a run build task under terminal -> build task
  • Keep the window open and open new terminal
  • Go to .cpp file you just built. Run ls -la. See the executable. Run ./exe name

to use cmake, in terminal go to the "build" directory of the project then execute: export CXX=/path/to/your/gccCompiler --> Changes default compiler to GCC cmake .. --> Builds the assembly then make --> Actually compiles the code

(path example to switch compiler for macOS) usr/local/bin/gcc- *it's also possible to configure the compiler in vscode

Team 🦄

Name Github Username
Alexander Abrantes Figueiras Figgueh
Noah-James Dinh eyeshield2110
Laila Chamma'a laila-chammaa
Gurinder Dheer GD-Dheer
Rahimuz Zaman ratulkai93

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Warzone game on console implemented using C++

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