Releases: codewriter-packages/Tri-Inspector
Releases · codewriter-packages/Tri-Inspector
v1.14.1
Changes
- Ignore readonly fields by @TsFreddie in #164
- Ignore SerializeReference on non serializable collections by @somedeveloper00 in #167
Full Changelog: 1.14.0...1.14.1
v1.14.0
What's Changed
Features
- Add InlineEditor modes by @vanifatovvlad in #160
[InlineEditor]
public Transform transform;
[InlineEditor(InlineEditorModes.Preview, PreviewHeight = 70)]
public GameObject prefab;
[InlineEditor(InlineEditorModes.FullEditor)]
public Material material;
Fixes
- Fix LayerMask draws single selection instead of multi selection list by @vanifatovvlad in #140
- Fix assigning new reference in inspector does not lead to object dirtying by @vanifatovvlad in #152
- Fix TriInspector doesn't work in inline editors by @vanifatovvlad in #158
- Fix Inline (Material) Editor does not always display correctly by @vanifatovvlad in #159
- Fix errors when installing TriInspector in Unity <= 2020.1 by @Alexejhero in #143
- Fix TooltipAttribute not working by @Alexejhero in #144
Changes
- Now UIToolkit support is disabled by @vanifatovvlad in #141
- Allow short member names for static resolvers by @Govorunb in #145
Full Changelog: 1.13.2...1.14.0
v1.13.2
What's Changed
Fixes
- Fix UIToolkit drawer title by @vanifatovvlad in #136
- Fix incorrect prefab modification gui by @vanifatovvlad in #137
Full Changelog: 1.13.1...1.13.2
v1.13.1
What's Changed
Features
- Add option to show element labels in lists by @vanifatovvlad in #127
Fixes
- Support Foldout SerializedProperty by @TsFreddie in #131
Changes
Experimental
Basic UiToolkit support by @vanifatovvlad in #126- BoxGroup spacing improvements by @vanifatovvlad in #125
Full Changelog: 1.13.0...1.13.1
v1.13.0
What's Changed
Features
- Add drawer for Button with parameters by @vanifatovvlad in #119
[Button(ButtonSizes.Large)]
private void ButtonWithParameters(Vector3 vec, string str = "default value") { }
- Add fix action in Required attribute by @vanifatovvlad in #121
[Required(FixAction = nameof(FixTarget), FixActionName = "Assign self")]
public Transform target;
private void FixTarget() { target = GetComponent<Transform>(); }
Fixes
- Hide grouping box if all children properties is invisible
- Minor layout improvements
Full Changelog: 1.12.0...1.13.0
v1.12.0
What's Changed
Features
- Add inline fix for validation messages by @vanifatovvlad in #118
Fixes
- Fix abstract types was not drawn by Tri Inspector
Changes
- Custom installer was removed. Now Tri Inspector can be installed without extra steps. However, the built-in
com.unity.localization
package is now automatically installed to provide access to unity internals - Drop support of Tri-drawn properties in Odin editors
Full Changelog: 1.11.0...1.12.0
v1.11.0
What's Changed
Features
Fixes
- Fix some types such as SerializedDictionary not showing up in the Tri Inspector
- Rework expanded state by @vanifatovvlad in #98
- Fix incorrect box group layout by @vanifatovvlad in #102
- Fix incorrect display of textures during manual installation in Assets directory by @HoSHIZA in #99
Changes
- Extend the GUIColorAttribute functionality by @HoSHIZA in #103
- Implement Editor for AssetImporter and ScriptedImported by @xarpen in #112
Full Changelog: 1.10.1...1.11.0
v1.10.1
What's Changed
Features
- Add list header drag and drop by @vanifatovvlad in #94
- Rework dropdown drawer and validator by @vanifatovvlad in #97
Fixes
- Fix overriden members shown twice by @vanifatovvlad in #87
- Fix layout bugs by @vanifatovvlad in #93
Full Changelog: 1.10.0...1.10.1
v1.10.0
What's Changed
Features
- Add DisplayAsString attrribute by @vanifatovvlad in #82
- Add option to hide HorizontalLine in Title attribute by @vanifatovvlad in #84
- Add option to set fixed sizes for horizontal group columns by @vanifatovvlad in #86
Fixes
- Fix structs were hidden in the reference picker by @vanifatovvlad in #83
Changes
- Auto fix unity serialization for nulls by @vanifatovvlad in #81
- Make all attributes non sealed by @vanifatovvlad in #85
Full Changelog: 1.9.7...1.10.0
v1.9.7
What's Changed
Fixes
- Fix flags support for EnumToggleButtons by @vanifatovvlad in #77
- Fix RectOffset drawn not correctly by @vanifatovvlad in #78
Full Changelog: 1.9.6...1.9.7