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Various fixes #143
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Various fixes #143
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Fixed SDK includes. Configured post build events and debug settings. Added setup_env.bat and SETUP.md
* cleo_call and cleo_return scope now save and restore GOSUB call stack and stack pointer. * Introduced CModuleSystem class. * Working prototype. * Support of path resolving for modules. * Path normalization updated. * Review fixes. * Disabled virtual absolute paths feature. * Fixed script location and name related functions. * Used game's APIs to resolve paths. Figured out using plugin_sdk classes in project. * Names case insensitive handling. * Modules reloading. * Automatic modules reloading.
* Added CLEO version info to log file. * Fixed problem with export references releasing. Review fixes.
CLEO.h from sdk used in CLEO project.
… plugin�added more detailed error messages in some cases�updated general methods for getting and setting string parameters added some CLEO properties and methods to CRunningScript struct�export addded: CLEO_RegisterCallback export addded: CLEO_GetScriptVersion
cleo.cpp removed from CLEO SDK new opcode 0DD5 (get_platform) new opcode 00CC (breakpoint) new opcode 00CD (trace) new opcode 00CE (log_to_file) support of opcodes 0662, 0663 and 0664 more error and warning messages updated opcodes handling
* Added missing changes to CHANGELOG.md * Header style updated.
* Used CFont from plugin sdk instead of direct memory hacks. Fixed aspect of main menu CLEO text.
* Added 2000 and 2001 opcodes. * Added validation of script pointer parameter in opcode 2001
Updated clearing log list effect. Callback 'ScriptDraw' called after script elements drawing.
Adjusted screen log display times
…120) Now returned string is always null terminated. Removed filling remaining part of target buffer with zeros.
#124) Enabled support of export index as argument in get_proc_address opcode
* Implementing cleo_arg_count opcode * Updated opcode name.�Added unit test.
* Fixed mission code offsets info in error messages. * fixup! Fixed mission code offsets info in error messages.
Toolset changed to v142
* Squashed and cleaned * Dynamic linked redistributables * fixup! Dynamic linked redistributables * Removed VirusTotal step * fixup! Removed VirusTotal step * Updated setup-msbuild to v2 * Removed SHQueryUserNotificationState use. * fixup! Removed SHQueryUserNotificationState use. * Runtime static linking. * yml updated * Trigger modified * fixup! Trigger modified * No signing in test
Removed not existing files from solution. Moved Plugin SDK files to correct filer group. Unified github actions. Fixed doubled triggering plugins build. Renamed CLEO SDK's container from DirectoryList to StringList. Added initialization methods to CCustomOpcodeSystem and CPluginSystem. Improved look of cleo log by calling initialization manually. Fixed invalid Math plugin filename in readme. Simplified plugins loading. Fixed legacy plugins overwriting new plugins.
Removed leftover CLEO_ListDirectoryFree function.
Added mission FindFirstFile handle closing. StringList creation added as utils function.
…157) Enabled CLEO_GetScriptFilename to work with inactive scripts 0ABA moved to memory plugin, fixed to stop all threads with given name Added terminate_script ptr opcode Added SDK exports
Documentation updates in CLEO_Utils.h
Enabled support of network sources in audio stream opcodes. Added network sources support as option in settings
Refactors Virtual path `userfiles:` shortened to `user:` Fixed full screen detection when displaying message boxes.
New opcode get_file_write_time
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Fixes problem found by Vital where it was impossible to get pointer of longstring variable.
Fixes problem found by 123nir where RZL trainer was throwing error due to declared-provided argument count missmatch in function/method call opcodes.