A simple[1] AI[2] client, that makes use of Strategy
s and Routine
s to be an extensible opponent client.
The aims behind core-strategy
are to continue to have a system that can be tweaked as needed, e.g. when adding
religion to the game, you'd need to handle those events, and instead of modifying the core with optional extensions,
embracing the plugin mechanism to add a plugin pack that includes the relevant Strategy
s.
[1]: "Simple". It's not intended to be complex, but inevitably could end up so. [2]: CPU player? It's not ML-based... Yet?